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https://github.com/catlog22/Claude-Code-Workflow.git
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Add orchestration loop phase and workflow execution skill
- Implemented Phase 2: Orchestration Loop for CCW Loop, including executor agent spawning, main loop execution, and iteration management. - Introduced helper functions for action result parsing and user interaction. - Created new skill: workflow-execute, coordinating agent execution for workflow tasks with automatic session discovery, parallel task processing, and status tracking. - Defined execution flow, key design principles, and error handling strategies for the workflow execution process.
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.codex/skills/ccw-loop/phases/02-orchestration-loop.md
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.codex/skills/ccw-loop/phases/02-orchestration-loop.md
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# Phase 2: Orchestration Loop
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Spawn single executor agent and run main orchestration loop until completion, pause, or max iterations.
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## Objective
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- Spawn single executor agent with loop context
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- Run main while loop: wait → parse → dispatch → send_input
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- Handle terminal conditions (COMPLETED, PAUSED, STOPPED)
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- Handle interactive mode (WAITING_INPUT → user choice → send_input)
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- Handle auto mode (next action → send_input)
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- Update iteration count per cycle
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- Close agent on exit
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## Execution
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### Step 2.1: Spawn Executor Agent
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```javascript
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const agent = spawn_agent({
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message: `
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## TASK ASSIGNMENT
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### MANDATORY FIRST STEPS (Agent Execute)
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1. **Read role definition**: ~/.codex/agents/ccw-loop-executor.md (MUST read first)
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2. Read: .workflow/project-tech.json (if exists)
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3. Read: .workflow/project-guidelines.json (if exists)
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---
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## LOOP CONTEXT
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- **Loop ID**: ${loopId}
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- **State File**: .workflow/.loop/${loopId}.json
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- **Progress Dir**: ${progressDir}
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- **Mode**: ${mode}
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## CURRENT STATE
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${JSON.stringify(state, null, 2)}
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## TASK DESCRIPTION
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${state.description || task}
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## EXECUTION INSTRUCTIONS
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You are executing CCW Loop orchestrator. Your job:
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1. **Check Control Signals**
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- Read .workflow/.loop/${loopId}.json
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- If status === 'paused' -> Output "PAUSED" and stop
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- If status === 'failed' -> Output "STOPPED" and stop
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- If status === 'running' -> Continue
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2. **Select Next Action**
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Based on skill_state:
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- If not initialized -> Execute INIT
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- If mode === 'interactive' -> Output MENU and wait for input
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- If mode === 'auto' -> Auto-select based on state
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3. **Execute Action**
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- Follow action instructions from ~/.codex/skills/ccw-loop/actions/
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- Update progress files in ${progressDir}/
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- Update state in .workflow/.loop/${loopId}.json
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4. **Output Format**
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\`\`\`
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ACTION_RESULT:
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- action: {action_name}
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- status: success | failed | needs_input
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- message: {user message}
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- state_updates: {JSON of skill_state updates}
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NEXT_ACTION_NEEDED: {action_name} | WAITING_INPUT | COMPLETED | PAUSED
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\`\`\`
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## FIRST ACTION
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${!state.skill_state ? 'Execute: INIT' : mode === 'auto' ? 'Auto-select next action' : 'Show MENU'}
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`
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})
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```
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### Step 2.2: Main Orchestration Loop
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```javascript
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let iteration = state.current_iteration || 0
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const maxIterations = state.max_iterations || 10
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let continueLoop = true
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while (continueLoop && iteration < maxIterations) {
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iteration++
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// Wait for agent output
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const result = wait({ ids: [agent], timeout_ms: 600000 })
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// Handle timeout
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if (result.timed_out) {
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console.log('Agent timeout, requesting convergence...')
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send_input({
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id: agent,
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message: `
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## TIMEOUT NOTIFICATION
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Execution timeout reached. Please:
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1. Output current progress
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2. Save any pending state updates
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3. Return ACTION_RESULT with current status
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`
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})
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continue
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}
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const output = result.status[agent].completed
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// Parse action result
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const actionResult = parseActionResult(output)
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console.log(`\n[Iteration ${iteration}] Action: ${actionResult.action}, Status: ${actionResult.status}`)
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// Update iteration in state
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state = readLoopState(loopId)
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state.current_iteration = iteration
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state.updated_at = getUtc8ISOString()
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Write(`.workflow/.loop/${loopId}.json`, JSON.stringify(state, null, 2))
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// Handle different outcomes
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switch (actionResult.next_action) {
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case 'COMPLETED':
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console.log('Loop completed successfully')
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continueLoop = false
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break
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case 'PAUSED':
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console.log('Loop paused by API, exiting gracefully')
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continueLoop = false
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break
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case 'STOPPED':
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console.log('Loop stopped by API')
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continueLoop = false
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break
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case 'WAITING_INPUT':
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// Interactive mode: display menu, get user choice
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if (mode === 'interactive') {
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const userChoice = await displayMenuAndGetChoice(actionResult)
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send_input({
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id: agent,
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message: `
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## USER INPUT RECEIVED
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Action selected: ${userChoice.action}
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${userChoice.data ? `Additional data: ${JSON.stringify(userChoice.data)}` : ''}
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## EXECUTE SELECTED ACTION
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Read action instructions and execute: ${userChoice.action}
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Update state and progress files accordingly.
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Output ACTION_RESULT when complete.
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`
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})
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}
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break
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default:
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// Continue with next action
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if (actionResult.next_action && actionResult.next_action !== 'NONE') {
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send_input({
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id: agent,
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message: `
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## CONTINUE EXECUTION
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Previous action completed: ${actionResult.action}
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Result: ${actionResult.status}
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${actionResult.message ? `Message: ${actionResult.message}` : ''}
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## EXECUTE NEXT ACTION
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Continue with: ${actionResult.next_action}
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Read action instructions and execute.
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Output ACTION_RESULT when complete.
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`
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})
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} else {
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if (actionResult.status === 'failed') {
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console.log(`Action failed: ${actionResult.message}`)
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}
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continueLoop = false
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}
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}
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}
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```
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### Step 2.3: Iteration Limit Check
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```javascript
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if (iteration >= maxIterations) {
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console.log(`\nReached maximum iterations (${maxIterations})`)
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console.log('Consider breaking down the task or taking a break.')
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}
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```
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### Step 2.4: Cleanup
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```javascript
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close_agent({ id: agent })
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console.log('\n=== CCW Loop Orchestrator Finished ===')
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const finalState = readLoopState(loopId)
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return {
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status: finalState.status,
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loop_id: loopId,
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iterations: iteration,
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final_state: finalState
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}
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```
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## Helper Functions
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### parseActionResult
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```javascript
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function parseActionResult(output) {
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const result = {
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action: 'unknown',
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status: 'unknown',
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message: '',
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state_updates: {},
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next_action: 'NONE'
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}
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// Parse ACTION_RESULT block
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const actionMatch = output.match(/ACTION_RESULT:\s*([\s\S]*?)(?:FILES_UPDATED:|NEXT_ACTION_NEEDED:|$)/)
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if (actionMatch) {
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const lines = actionMatch[1].split('\n')
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for (const line of lines) {
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const match = line.match(/^-\s*(\w+):\s*(.+)$/)
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if (match) {
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const [, key, value] = match
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if (key === 'state_updates') {
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try {
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result.state_updates = JSON.parse(value)
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} catch (e) {
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// Try parsing multi-line JSON
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}
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} else {
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result[key] = value.trim()
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}
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}
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}
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}
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// Parse NEXT_ACTION_NEEDED
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const nextMatch = output.match(/NEXT_ACTION_NEEDED:\s*(\S+)/)
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if (nextMatch) {
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result.next_action = nextMatch[1]
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}
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return result
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}
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```
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### displayMenuAndGetChoice
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```javascript
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async function displayMenuAndGetChoice(actionResult) {
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const menuMatch = actionResult.message.match(/MENU_OPTIONS:\s*([\s\S]*?)(?:WAITING_INPUT:|$)/)
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if (menuMatch) {
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console.log('\n' + menuMatch[1])
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}
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const response = await AskUserQuestion({
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questions: [{
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question: "Select next action:",
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header: "Action",
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multiSelect: false,
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options: [
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{ label: "develop", description: "Continue development" },
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{ label: "debug", description: "Start debugging" },
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{ label: "validate", description: "Run validation" },
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{ label: "complete", description: "Complete loop" },
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{ label: "exit", description: "Exit and save" }
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]
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}]
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})
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return { action: response["Action"] }
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}
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```
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## Termination Conditions
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1. **API Paused**: `state.status === 'paused'` (Skill exits, wait for resume)
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2. **API Stopped**: `state.status === 'failed'` (Skill terminates)
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3. **Task Complete**: `NEXT_ACTION_NEEDED === 'COMPLETED'`
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4. **Iteration Limit**: `current_iteration >= max_iterations`
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5. **User Exit**: User selects 'exit' in interactive mode
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## Output
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- **Variable**: `finalState` - Final loop state after all iterations
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- **Return**: `{ status, loop_id, iterations, final_state }`
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- **TodoWrite**: Mark Phase 2 completed
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## Next Phase
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None. Phase 2 is the terminal phase of the orchestrator.
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