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synced 2026-02-13 02:41:50 +08:00
refactor(ui-design): clarify agent distribution and animation extraction logic
- **generate.md**: Eliminate ambiguity in agent task allocation - Add explicit "one agent per style" principle with warnings - Fix distribution strategy: balanced split (12→6+6) instead of fill-first (12→10+2) - Add distribution formula and concrete examples table - Simplify redundant constraints and consolidate documentation - Remove verbose descriptions per minimal information principle - **explore-auto.md**: Optimize animation extraction conditional logic - Add user confirmation for animation reuse in code import scenarios - Implement should_extract_animation flag with comprehensive conditions - Add skip_animation_extraction for explicit user preference handling - Update autonomous flow description with conditional animation phase - Add animation extraction task to TodoWrite tracking 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
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@@ -19,11 +19,13 @@ allowed-tools: SlashCommand(*), TodoWrite(*), Read(*), Bash(*), Glob(*), Write(*
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**Autonomous Flow** (⚠️ CONTINUOUS EXECUTION - DO NOT STOP):
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1. User triggers: `/workflow:ui-design:explore-auto [params]`
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2. Phase 0c: Target confirmation → User confirms → **IMMEDIATELY triggers Phase 1**
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3. Phase 1 (style-extract) → **Execute phase (blocks until finished)** → Auto-continues
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4. Phase 2.3 (animation-extract, optional) → **Execute phase (blocks until finished)** → Auto-continues
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5. Phase 2.5 (layout-extract) → **Execute phase (blocks until finished)** → Auto-continues
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6. **Phase 3 (ui-assembly)** → **Execute phase (blocks until finished)** → Auto-continues
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7. Phase 4 (design-update) → **Execute phase (blocks until finished)** → Auto-continues
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3. Phase 1 (style-extract) → **Execute phase (blocks until finished)** → Auto-continues to Phase 2.3
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4. Phase 2.3 (animation-extract, conditional):
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- **IF should_extract_animation**: Execute animation extraction → Auto-continues to Phase 2.5
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- **ELSE**: Skip (use code import) → Auto-continues to Phase 2.5
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5. Phase 2.5 (layout-extract) → **Execute phase (blocks until finished)** → Auto-continues to Phase 3
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6. **Phase 3 (ui-assembly)** → **Execute phase (blocks until finished)** → Auto-continues to Phase 4
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7. Phase 4 (design-update) → **Execute phase (blocks until finished)** → Auto-continues to Phase 5 (if --batch-plan)
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8. Phase 5 (batch-plan, optional) → Reports completion
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**Phase Transition Mechanism**:
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@@ -225,6 +227,11 @@ Write({base_path}/.run-metadata.json): {
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"status": "in_progress",
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"performance_mode": "optimized"
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}
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# Initialize default flags for animation extraction logic
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animation_complete = false # Default: always extract animations unless code import proves complete
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needs_visual_supplement = false # Will be set to true in hybrid mode
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skip_animation_extraction = false # User preference for code import scenario
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```
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### Phase 0c: Unified Target Inference with Intelligent Type Detection
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@@ -396,7 +403,23 @@ IF design_source IN ["code_only", "hybrid"]:
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ELSE IF design_source == "hybrid":
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needs_visual_supplement = true
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STORE: needs_visual_supplement, style_complete, animation_complete, layout_complete
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# Animation reuse confirmation (code import with complete animations)
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IF design_source == "code_only" AND animation_complete:
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REPORT: "✅ 检测到完整的动画系统(来自代码导入)"
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REPORT: " Duration scales: {duration_count} | Easing functions: {easing_count}"
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REPORT: ""
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REPORT: "Options:"
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REPORT: " • 'reuse' (默认) - 复用已有动画系统"
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REPORT: " • 'regenerate' - 重新生成动画系统(交互式)"
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REPORT: " • 'cancel' - 取消工作流"
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user_response = WAIT_FOR_USER_INPUT()
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MATCH user_response:
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"reuse" → skip_animation_extraction = true
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"regenerate" → skip_animation_extraction = false
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"cancel" → EXIT 0
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default → skip_animation_extraction = true # Default: reuse
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STORE: needs_visual_supplement, style_complete, animation_complete, layout_complete, skip_animation_extraction
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```
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### Phase 1: Style Extraction
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@@ -414,9 +437,22 @@ ELSE:
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### Phase 2.3: Animation Extraction
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```bash
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IF design_source == "visual_only" OR NOT animation_complete:
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# Determine if animation extraction is needed
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should_extract_animation = false
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IF (design_source == "visual_only" OR needs_visual_supplement):
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# Pure visual input or hybrid mode requiring visual supplement
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should_extract_animation = true
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ELSE IF NOT animation_complete:
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# Code import but animations are incomplete
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should_extract_animation = true
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ELSE IF design_source == "code_only" AND animation_complete AND NOT skip_animation_extraction:
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# Code import with complete animations, but user chose to regenerate
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should_extract_animation = true
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IF should_extract_animation:
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REPORT: "🚀 Phase 2.3: Animation Extraction"
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command = "/workflow:ui-design:animation-extract --design-id \"{design_id}\" --mode interactive"
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command = "/workflow:ui-design:animation-extract --design-id \"{design_id}\" --interactive"
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SlashCommand(command)
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ELSE:
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REPORT: "✅ Phase 2.3: Animation (Using Code Import)"
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@@ -486,10 +522,11 @@ IF --batch-plan:
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```javascript
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// Initialize IMMEDIATELY after Phase 0c user confirmation to track multi-phase execution
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TodoWrite({todos: [
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{"content": "Execute style extraction", "status": "in_progress", "activeForm": "Executing..."},
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{"content": "Execute layout extraction", "status": "pending", "activeForm": "Executing..."},
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{"content": "Execute UI assembly", "status": "pending", "activeForm": "Executing..."},
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{"content": "Execute design integration", "status": "pending", "activeForm": "Executing..."}
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{"content": "Execute style extraction", "status": "in_progress", "activeForm": "Executing style extraction"},
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{"content": "Execute animation extraction", "status": "pending", "activeForm": "Executing animation extraction"},
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{"content": "Execute layout extraction", "status": "pending", "activeForm": "Executing layout extraction"},
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{"content": "Execute UI assembly", "status": "pending", "activeForm": "Executing UI assembly"},
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{"content": "Execute design integration", "status": "pending", "activeForm": "Executing design integration"}
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]})
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// ⚠️ CRITICAL: When each SlashCommand execution finishes (Phase 1-5), you MUST:
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