Resolve task execution order disruption after pause/resume by adding
9-step resume flow: audit TaskList, reconcile session vs TaskList state,
rebuild dependency chains, create missing tasks via TASK_METADATA lookup,
and kick first actionable worker to break resume deadlock.
Also add Phase 1.5 Resume Artifact Check to worker Task Lifecycle in
SKILL.md to prevent duplicate artifact generation on resumed tasks.
- Created a new orchestrator template for Codex skill design, detailing structure and execution phases.
- Introduced the executor role with responsibilities for task execution, including routing to backends and handling implementation.
- Added the planner role for requirement breakdown, issue creation, and task dispatching, ensuring a structured planning process.
- Implemented `planner` role for solution design and task decomposition using issue-plan-agent.
- Introduced `reviewer` role for solution review, technical feasibility validation, and risk assessment.
- Created `integrator` role for queue formation and conflict detection using issue-queue-agent.
- Added `implementer` role for code implementation and test verification via code-developer.
- Defined message types and role boundaries for each role to ensure clear responsibilities.
- Established a team configuration file to manage roles, pipelines, and collaboration patterns for the issue processing pipeline.
- Removed the Sessions panel from the DashboardToolbar component, making the Sessions sidebar always visible.
- Updated the TerminalDashboardPage layout to include a fixed session sidebar alongside the terminal grid.
- Adjusted related imports and state management for session counts.
- Added new document standards for YAML frontmatter schema, naming conventions, and content structure.
- Introduced quality gates for spec-generator outputs, detailing scoring dimensions and per-phase criteria.
- Created templates for architecture documents, epics & stories, product briefs, and requirements PRD.
- Implemented DashboardToolbar for managing panel toggles and layout presets.
- Created FloatingPanel for a generic sliding panel interface.
- Developed TerminalGrid for rendering a recursive layout of terminal panes.
- Added TerminalPane to encapsulate individual terminal instances with toolbar actions.
- Introduced layout utilities for managing Allotment layout trees.
- Established Zustand store for terminal grid state management, supporting pane operations and layout resets.