catlog22
8566e3af44
fix(team): use session-id instead of team-name in team_msg across all skills
...
Root cause: team_msg --team parameter maps directly to filesystem path
.workflow/.team/{value}/.msg/, so using team-name creates wrong directory.
Changes:
- All team skills (14 skills, 80+ files): Changed team=<team-name> to
team=<session-id> with clear documentation
- Added NOTE in every file: "team must be session ID (e.g., TLS-xxx-date),
NOT team name. Extract from Session: field in task description."
- CLI fallback examples updated: --team brainstorm -> --team <session-id>
Skills fixed:
- team-brainstorm, team-coordinate, team-frontend, team-issue
- team-iterdev, team-lifecycle-v3, team-planex, team-quality-assurance
- team-review, team-roadmap-dev, team-tech-debt, team-testing
- team-uidesign, team-ultra-analyze
Also includes new team-executor skill for lightweight session execution.
2026-02-27 18:48:39 +08:00
catlog22
430d817e43
feat(skills): update 12 team skills to v3 design patterns
...
- Update all 12 team-* SKILL.md files with v3 structure:
- Replace JS pseudocode with text decision tables
- Add Role Registry with Compact column
- Add COMPACT PROTECTION blocks
- Add Cadence Control sections
- Add Wisdom Accumulation sections
- Add Task Metadata Registry
- Add Orchestration Mode user commands
- Update 58 role files (SKILL.md + roles/*):
- Flat-file skills: team-brainstorm, team-issue, team-testing,
team-uidesign, team-planex, team-iterdev
- Folder-based skills: team-review, team-roadmap-dev, team-frontend,
team-quality-assurance, team-tech-debt, team-ultra-analyze
- Preserve special architectures:
- team-planex: 2-member (planner + executor only)
- team-tech-debt: Stop-Wait strategy (run_in_background:false)
- team-iterdev: 7 behavior protocol tables in coordinator
- All 12 teams reviewed for content completeness (PASS)
2026-02-26 21:14:45 +08:00
catlog22
e92c6ce0b1
fix(skills): replace polling/pre-spawning with Stop-Wait pattern across all team coordinators
...
All team coordinator roles now follow the Stop-Wait design principle:
- Phase 2: Remove worker pre-spawning, workers are spawned per-stage in Phase 4
- Phase 4: Add Stop-Wait principle note (synchronous Task calls instead of polling)
- monitor.md: Replace while+sleep polling loops with synchronous Task execution
Teams updated: team-brainstorm, team-frontend, team-issue, team-iterdev,
team-lifecycle, team-lifecycle-v2, team-quality-assurance, team-tech-debt,
team-testing, team-uidesign, team-ultra-analyze
2026-02-24 00:05:29 +08:00
catlog22
64d0d0b9d1
feat(team-iterdev): add Phase 1-3 workflow optimizations
...
Add 7 missing scenarios for real-world iterative development:
- Phase 1 (P1): Conflict handling, concurrency control, rollback strategy
- Phase 2 (P2): External dependency management, state recovery
- Phase 3 (P3): User feedback loop, tech debt tracking
Changes:
- Extend task-ledger.json with conflict_info, rollback_info, external_dependencies
- Extend shared-memory.json with resource_locks, task_checkpoints, user_feedback_items, tech_debt_items
- Add 14 new message types for all scenarios
- Update coordinator role with new responsibilities and error handling
- Upgrade team-config.json to version 1.2.0
2026-02-23 22:49:38 +08:00
catlog22
0d56396710
feat: Add 4 new team skills with Generator-Critic loops, shared memory, and dynamic pipelines
...
Create team-brainstorm (ideator↔challenger GC, quick/deep/full pipelines),
team-testing (generator↔executor GC, L1/L2/L3 test layers),
team-iterdev (developer↔reviewer GC, task-ledger sprint tracking),
and team-uidesign (designer↔reviewer GC, CP-9 dual-track with sync points).
Each team includes SKILL.md router, 5 roles, and team-config.json.
2026-02-15 18:09:57 +08:00