--- name: team-interactive-craft description: Unified team skill for interactive component crafting. Vanilla JS + CSS interactive components with zero dependencies. Research -> interaction design -> build -> a11y test. Uses team-worker agent architecture with roles/ for domain logic. Coordinator orchestrates pipeline with GC loops and sync points. Triggers on "team interactive craft", "interactive component". allowed-tools: spawn_agent(*), wait_agent(*), send_message(*), assign_task(*), close_agent(*), list_agents(*), report_agent_job_result(*), request_user_input(*), Read(*), Write(*), Edit(*), Bash(*), Glob(*), Grep(*), mcp__ace-tool__search_context(*), mcp__ccw-tools__read_file(*), mcp__ccw-tools__write_file(*), mcp__ccw-tools__edit_file(*), mcp__ccw-tools__team_msg(*) --- # Team Interactive Craft Systematic interactive component pipeline: research -> interaction design -> build -> a11y test. Built on **team-worker agent architecture** -- all worker roles share a single agent definition with role-specific Phase 2-4 loaded from `roles//role.md`. ## Architecture ``` Skill(skill="team-interactive-craft", args="task description") | SKILL.md (this file) = Router | +--------------+--------------+ | | no --role flag --role | | Coordinator Worker roles/coordinator/role.md roles//role.md | +-- analyze -> dispatch -> spawn workers -> STOP | +-------+-------+-------+-------+ v v v v [team-worker agents, each loads roles//role.md] researcher interaction-designer builder a11y-tester ``` ## Role Registry | Role | Path | Prefix | Inner Loop | |------|------|--------|------------| | coordinator | [roles/coordinator/role.md](roles/coordinator/role.md) | -- | -- | | researcher | [roles/researcher/role.md](roles/researcher/role.md) | RESEARCH-* | false | | interaction-designer | [roles/interaction-designer/role.md](roles/interaction-designer/role.md) | INTERACT-* | false | | builder | [roles/builder/role.md](roles/builder/role.md) | BUILD-* | true | | a11y-tester | [roles/a11y-tester/role.md](roles/a11y-tester/role.md) | A11Y-* | false | ## Role Router Parse `$ARGUMENTS`: - Has `--role ` -> Read `roles//role.md`, execute Phase 2-4 - No `--role` -> `roles/coordinator/role.md`, execute entry router ## Delegation Lock **Coordinator is a PURE ORCHESTRATOR. It coordinates, it does NOT do.** Before calling ANY tool, apply this check: | Tool Call | Verdict | Reason | |-----------|---------|--------| | `spawn_agent`, `wait_agent`, `close_agent`, `send_message`, `assign_task` | ALLOWED | Orchestration | | `list_agents` | ALLOWED | Agent health check | | `request_user_input` | ALLOWED | User interaction | | `mcp__ccw-tools__team_msg` | ALLOWED | Message bus | | `Read/Write` on `.workflow/.team/` files | ALLOWED | Session state | | `Read` on `roles/`, `commands/`, `specs/` | ALLOWED | Loading own instructions | | `Read/Grep/Glob` on project source code | BLOCKED | Delegate to worker | | `Edit` on any file outside `.workflow/` | BLOCKED | Delegate to worker | | `Bash("ccw cli ...")` | BLOCKED | Only workers call CLI | | `Bash` running build/test/lint commands | BLOCKED | Delegate to worker | **If a tool call is BLOCKED**: STOP. Create a task, spawn a worker. **No exceptions for "simple" tasks.** Even a single-file read-and-report MUST go through spawn_agent. --- ## Shared Constants - **Session prefix**: `IC` - **Session path**: `.workflow/.team/IC--/` - **CLI tools**: `ccw cli --mode analysis` (read-only), `ccw cli --mode write` (modifications) - **Message bus**: `mcp__ccw-tools__team_msg(session_id=, ...)` - **Max GC rounds**: 2 ## Worker Spawn Template Coordinator spawns workers using this template: ``` spawn_agent({ agent_type: "team_worker", task_name: "", fork_context: false, items: [ { type: "text", text: `## Role Assignment role: role_spec: /roles//role.md session: session_id: requirement: inner_loop: Read role_spec file (/roles//role.md) to load Phase 2-4 domain instructions.` }, { type: "text", text: `## Task Context task_id: title: description: pipeline_phase: ` }, { type: "text", text: `## Upstream Context ` } ] }) ``` After spawning, use `wait_agent({ targets: [...], timeout_ms: 900000 })` to collect results, then `close_agent({ target })` each worker. ### Model Selection Guide Interactive craft is a technical pipeline where research informs interaction design, which guides implementation. Builder needs creative problem-solving for vanilla JS constraints, a11y-tester needs thorough analysis. | Role | reasoning_effort | Rationale | |------|-------------------|-----------| | researcher | high | Deep analysis of existing interactive patterns and browser APIs | | interaction-designer | high | Creative state machine and event flow design | | builder | high | Complex vanilla JS implementation with GPU animation and touch handling | | a11y-tester | high | Thorough accessibility audit must catch all keyboard/screen reader issues | ### Research-to-Design Context Flow Researcher findings must reach interaction-designer via coordinator's upstream context: ``` // After RESEARCH-001 completes, coordinator sends findings to interaction-designer spawn_agent({ agent_type: "team_worker", task_name: "INTERACT-001", fork_context: false, items: [ ..., { type: "text", text: `## Upstream Context Research findings: /research/interaction-inventory.json Browser API audit: /research/browser-api-audit.json Pattern reference: /research/pattern-reference.json` } ] }) ``` ## User Commands | Command | Action | |---------|--------| | `check` / `status` | View execution status graph | | `resume` / `continue` | Advance to next step | ## Specs Reference - [specs/pipelines.md](specs/pipelines.md) -- Pipeline definitions and task registry - [specs/interaction-patterns.md](specs/interaction-patterns.md) -- Interaction pattern catalog - [specs/vanilla-constraints.md](specs/vanilla-constraints.md) -- Zero-dependency rules ## Session Directory ``` .workflow/.team/IC--/ +-- .msg/ | +-- messages.jsonl # Team message bus | +-- meta.json # Pipeline config + GC state +-- research/ # Researcher output | +-- interaction-inventory.json | +-- browser-api-audit.json | +-- pattern-reference.json +-- interaction/ # Interaction designer output | +-- blueprints/ | +-- {component-name}.md +-- build/ # Builder output | +-- components/ | +-- {name}.js | +-- {name}.css +-- a11y/ # A11y tester output | +-- a11y-audit-{NNN}.md +-- wisdom/ # Cross-task knowledge ``` ## v4 Agent Coordination ### Message Semantics | Intent | API | Example | |--------|-----|---------| | Queue supplementary info (don't interrupt) | `send_message` | Send research findings to running interaction-designer | | Assign build from reviewed blueprints | `assign_task` | Assign BUILD task after blueprint review | | Check running agents | `list_agents` | Verify agent health during resume | ### Agent Health Check Use `list_agents({})` in handleResume and handleComplete: ``` // Reconcile session state with actual running agents const running = list_agents({}) // Compare with tasks.json active_agents // Reset orphaned tasks (in_progress but agent gone) to pending ``` ### Named Agent Targeting Workers are spawned with `task_name: ""` enabling direct addressing: - `send_message({ target: "INTERACT-001", items: [...] })` -- send research findings to interaction-designer - `assign_task({ target: "BUILD-001", items: [...] })` -- assign implementation from interaction blueprint - `close_agent({ target: "A11Y-001" })` -- cleanup after a11y audit ## Error Handling | Scenario | Resolution | |----------|------------| | Unknown command | Error with available command list | | Role not found | Error with role registry | | Session corruption | Attempt recovery, fallback to manual | | Fast-advance conflict | Coordinator reconciles on next callback | | Completion action fails | Default to Keep Active | | GC loop stuck > 2 rounds | Escalate to user: accept / retry / terminate |