Files
Claude-Code-Workflow/ccw/src/core/websocket.ts
catlog22 1bf9006d65 Refactor Chinese documentation for team skills and commands
- Removed outdated table of contents from commands-skills.md
- Updated skills overview in claude-collaboration.md with new skill names and descriptions
- Enhanced clarity and structure of skills details, including roles and pipelines
- Added new team skills: team-arch-opt, team-perf-opt, team-brainstorm, team-frontend, team-uidesign, team-issue, team-iterdev, team-quality-assurance, team-roadmap-dev, team-tech-debt, team-ultra-analyze
- Improved user command section for better usability
- Streamlined best practices for team skills usage
2026-03-02 22:49:52 +08:00

843 lines
24 KiB
TypeScript

import { createHash } from 'crypto';
import type { IncomingMessage } from 'http';
import type { Duplex } from 'stream';
import { a2uiWebSocketHandler, handleA2UIMessage } from './a2ui/A2UIWebSocketHandler.js';
import { handleAnswer } from '../tools/ask-question.js';
import type {
QueueWSMessageType,
QueueWSMessage,
QueueSchedulerStateUpdateMessage,
QueueItemAddedMessage,
QueueItemUpdatedMessage,
QueueItemRemovedMessage,
QueueSchedulerConfigUpdatedMessage,
} from '../types/queue-types.js';
// WebSocket configuration for connection limits and rate limiting
const WS_MAX_CONNECTIONS = 100;
const WS_MESSAGE_RATE_LIMIT = 10; // messages per second per client
const WS_RATE_LIMIT_WINDOW = 1000; // 1 second window
// WebSocket clients for real-time notifications
export const wsClients = new Set<Duplex>();
// Track message counts per client for rate limiting
export const wsClientMessageCounts = new Map<Duplex, { count: number; resetTime: number }>();
/**
* Universal broadcast throttling system
* Reduces WebSocket traffic by deduplicating and rate-limiting broadcast messages
*/
interface ThrottleEntry {
lastSend: number;
pendingData: unknown;
}
type ThrottleCategory = 'state_update' | 'memory_cpu' | 'log_output' | 'immediate';
/** Map of message type to throttle configuration */
const THROTTLE_CONFIG = new Map<string, { interval: number; category: ThrottleCategory }>(
[
// State updates - high frequency, low value when duplicated
['LOOP_STATE_UPDATE', { interval: 1000, category: 'state_update' }],
['ORCHESTRATOR_STATE_UPDATE', { interval: 1000, category: 'state_update' }],
['COORDINATOR_STATE_UPDATE', { interval: 1000, category: 'state_update' }],
['QUEUE_SCHEDULER_STATE_UPDATE', { interval: 1000, category: 'state_update' }],
// Memory/CPU updates - medium frequency
['LOOP_STEP_COMPLETED', { interval: 500, category: 'memory_cpu' }],
['ORCHESTRATOR_NODE_COMPLETED', { interval: 500, category: 'memory_cpu' }],
['COORDINATOR_COMMAND_COMPLETED', { interval: 500, category: 'memory_cpu' }],
['QUEUE_ITEM_UPDATED', { interval: 500, category: 'memory_cpu' }],
// Log/output - higher frequency allowed for real-time streaming
['LOOP_LOG_ENTRY', { interval: 200, category: 'log_output' }],
['ORCHESTRATOR_LOG', { interval: 200, category: 'log_output' }],
['COORDINATOR_LOG_ENTRY', { interval: 200, category: 'log_output' }],
// Item added/removed - send immediately
['QUEUE_ITEM_ADDED', { interval: 0, category: 'immediate' }],
['QUEUE_ITEM_REMOVED', { interval: 0, category: 'immediate' }],
['QUEUE_SCHEDULER_CONFIG_UPDATED', { interval: 0, category: 'immediate' }],
['ORCHESTRATOR_NODE_STARTED', { interval: 0, category: 'immediate' }],
['ORCHESTRATOR_NODE_FAILED', { interval: 0, category: 'immediate' }],
['COORDINATOR_COMMAND_STARTED', { interval: 0, category: 'immediate' }],
['COORDINATOR_COMMAND_FAILED', { interval: 0, category: 'immediate' }],
['COORDINATOR_QUESTION_ASKED', { interval: 0, category: 'immediate' }],
['COORDINATOR_ANSWER_RECEIVED', { interval: 0, category: 'immediate' }],
['LOOP_COMPLETED', { interval: 0, category: 'immediate' }],
] as const
);
/** Per-message-type throttle tracking */
const throttleState = new Map<string, ThrottleEntry>();
/** Metrics for broadcast optimization */
export const broadcastMetrics = {
sent: 0,
throttled: 0,
deduped: 0,
};
/**
* Get throttle configuration for a message type
*/
function getThrottleConfig(messageType: string): { interval: number; category: ThrottleCategory } {
return THROTTLE_CONFIG.get(messageType) || { interval: 0, category: 'immediate' };
}
/**
* Serialize message data for comparison
*/
function serializeMessage(data: unknown): string {
if (typeof data === 'string') return data;
if (typeof data === 'object' && data !== null) {
return JSON.stringify(data, Object.keys(data).sort());
}
return String(data);
}
/**
* Create WebSocket frame
*/
export function createWebSocketFrame(data: unknown): Buffer {
const payload = Buffer.from(JSON.stringify(data), 'utf8');
const length = payload.length;
let frame;
if (length <= 125) {
frame = Buffer.alloc(2 + length);
frame[0] = 0x81; // Text frame, FIN
frame[1] = length;
payload.copy(frame, 2);
} else if (length <= 65535) {
frame = Buffer.alloc(4 + length);
frame[0] = 0x81;
frame[1] = 126;
frame.writeUInt16BE(length, 2);
payload.copy(frame, 4);
} else {
frame = Buffer.alloc(10 + length);
frame[0] = 0x81;
frame[1] = 127;
frame.writeBigUInt64BE(BigInt(length), 2);
payload.copy(frame, 10);
}
return frame;
}
/**
* Broadcast message to all connected WebSocket clients with universal throttling
* - Deduplicates identical messages within throttle window
* - Rate-limits by message type with adaptive intervals
* - Preserves message ordering within each type
*/
export function broadcastToClients(data: unknown): void {
const eventType =
typeof data === 'object' && data !== null && 'type' in data ? (data as { type?: unknown }).type : undefined;
if (!eventType || typeof eventType !== 'string') {
// Unknown message type - send immediately
const frame = createWebSocketFrame(data);
for (const client of wsClients) {
try {
client.write(frame);
} catch (e) {
wsClients.delete(client);
}
}
console.log(`[WS] Broadcast to ${wsClients.size} clients: unknown type`);
return;
}
const config = getThrottleConfig(eventType);
const now = Date.now();
const state = throttleState.get(eventType);
if (config.interval === 0) {
// Immediate - send without throttling
const frame = createWebSocketFrame(data);
for (const client of wsClients) {
try {
client.write(frame);
} catch (e) {
wsClients.delete(client);
}
}
broadcastMetrics.sent++;
throttleState.set(eventType, { lastSend: now, pendingData: data });
console.log(`[WS] Broadcast to ${wsClients.size} clients: ${eventType} (immediate)`);
return;
}
// Check if we should throttle
const currentDataHash = serializeMessage(data);
if (state) {
const timeSinceLastSend = now - state.lastSend;
// Check for duplicate data
if (timeSinceLastSend < config.interval) {
const pendingDataHash = serializeMessage(state.pendingData);
if (currentDataHash === pendingDataHash) {
// Duplicate message - drop it
broadcastMetrics.deduped++;
console.log(`[WS] Throttled duplicate ${eventType} (${timeSinceLastSend}ms since last)`);
return;
}
// Different data but within throttle window - update pending
throttleState.set(eventType, { lastSend: state.lastSend, pendingData: data });
broadcastMetrics.throttled++;
console.log(`[WS] Throttled ${eventType} (${timeSinceLastSend}ms since last, pending updated)`);
return;
}
}
// Send the message
const frame = createWebSocketFrame(data);
for (const client of wsClients) {
try {
client.write(frame);
} catch (e) {
wsClients.delete(client);
}
}
broadcastMetrics.sent++;
throttleState.set(eventType, { lastSend: now, pendingData: data });
console.log(`[WS] Broadcast to ${wsClients.size} clients: ${eventType}`);
}
/**
* Get broadcast throttling metrics
*/
export function getBroadcastMetrics(): Readonly<typeof broadcastMetrics> {
return { ...broadcastMetrics };
}
/**
* Reset broadcast throttling metrics (for testing/monitoring)
*/
export function resetBroadcastMetrics(): void {
broadcastMetrics.sent = 0;
broadcastMetrics.throttled = 0;
broadcastMetrics.deduped = 0;
}
/**
* Check if a new WebSocket connection should be accepted
* Returns true if connection allowed, false if limit reached
*/
export function canAcceptWebSocketConnection(): boolean {
return wsClients.size < WS_MAX_CONNECTIONS;
}
/**
* Check if a client has exceeded their message rate limit
* Returns true if rate limit OK, false if exceeded
*/
export function checkClientRateLimit(client: Duplex): boolean {
const now = Date.now();
const tracking = wsClientMessageCounts.get(client);
if (!tracking || now > tracking.resetTime) {
// First message or window expired - reset tracking
wsClientMessageCounts.set(client, { count: 1, resetTime: now + WS_RATE_LIMIT_WINDOW });
return true;
}
if (tracking.count >= WS_MESSAGE_RATE_LIMIT) {
return false; // Rate limit exceeded
}
tracking.count++;
return true;
}
/**
* Clean up client tracking when they disconnect
*/
export function removeClientTracking(client: Duplex): void {
wsClients.delete(client);
wsClientMessageCounts.delete(client);
}
/**
* WebSocket message types for Loop monitoring
*/
export type LoopMessageType =
| 'LOOP_STATE_UPDATE'
| 'LOOP_STEP_COMPLETED'
| 'LOOP_COMPLETED'
| 'LOOP_LOG_ENTRY';
/**
* Loop State Update - fired when loop status changes
*/
export interface LoopStateUpdateMessage {
type: 'LOOP_STATE_UPDATE';
loop_id: string;
status: 'created' | 'running' | 'paused' | 'completed' | 'failed';
current_iteration: number;
current_cli_step: number;
updated_at: string;
timestamp: string;
}
/**
* Loop Step Completed - fired when a CLI step finishes
*/
export interface LoopStepCompletedMessage {
type: 'LOOP_STEP_COMPLETED';
loop_id: string;
step_id: string;
exit_code: number;
duration_ms: number;
output: string;
timestamp: string;
}
/**
* Loop Completed - fired when entire loop finishes
*/
export interface LoopCompletedMessage {
type: 'LOOP_COMPLETED';
loop_id: string;
final_status: 'completed' | 'failed';
total_iterations: number;
reason?: string;
timestamp: string;
}
/**
* Loop Log Entry - fired for streaming log lines
*/
export interface LoopLogEntryMessage {
type: 'LOOP_LOG_ENTRY';
loop_id: string;
step_id: string;
line: string;
timestamp: string;
}
/**
* Orchestrator WebSocket message types
*/
export type OrchestratorMessageType =
| 'ORCHESTRATOR_STATE_UPDATE'
| 'ORCHESTRATOR_NODE_STARTED'
| 'ORCHESTRATOR_NODE_COMPLETED'
| 'ORCHESTRATOR_NODE_FAILED'
| 'ORCHESTRATOR_LOG';
/**
* Execution log entry for Orchestrator
*/
export interface ExecutionLog {
timestamp: string;
level: 'info' | 'warn' | 'error' | 'debug';
nodeId?: string;
message: string;
}
/**
* Orchestrator State Update - fired when execution status changes
*/
export interface OrchestratorStateUpdateMessage {
type: 'ORCHESTRATOR_STATE_UPDATE';
execId: string;
status: 'pending' | 'running' | 'paused' | 'completed' | 'failed';
currentNodeId?: string;
timestamp: string;
}
/**
* Orchestrator Node Started - fired when a node begins execution
*/
export interface OrchestratorNodeStartedMessage {
type: 'ORCHESTRATOR_NODE_STARTED';
execId: string;
nodeId: string;
timestamp: string;
}
/**
* Orchestrator Node Completed - fired when a node finishes successfully
*/
export interface OrchestratorNodeCompletedMessage {
type: 'ORCHESTRATOR_NODE_COMPLETED';
execId: string;
nodeId: string;
result?: unknown;
timestamp: string;
}
/**
* Orchestrator Node Failed - fired when a node encounters an error
*/
export interface OrchestratorNodeFailedMessage {
type: 'ORCHESTRATOR_NODE_FAILED';
execId: string;
nodeId: string;
error: string;
timestamp: string;
}
/**
* Orchestrator Log - fired for execution log entries
*/
export interface OrchestratorLogMessage {
type: 'ORCHESTRATOR_LOG';
execId: string;
log: ExecutionLog;
timestamp: string;
}
export function handleWebSocketUpgrade(req: IncomingMessage, socket: Duplex, _head: Buffer): void {
const header = req.headers['sec-websocket-key'];
const key = Array.isArray(header) ? header[0] : header;
if (!key) {
socket.end();
return;
}
// Check connection limit
if (!canAcceptWebSocketConnection()) {
const responseHeaders = [
'HTTP/1.1 429 Too Many Requests',
'Content-Type: text/plain',
'Connection: close',
'',
'WebSocket connection limit reached. Please try again later.',
'',
''
].join('\r\n');
socket.write(responseHeaders);
socket.end();
console.warn(`[WS] Connection rejected: limit reached (${wsClients.size}/${WS_MAX_CONNECTIONS})`);
return;
}
const acceptKey = createHash('sha1')
.update(key + '258EAFA5-E914-47DA-95CA-C5AB0DC85B11')
.digest('base64');
const responseHeaders = [
'HTTP/1.1 101 Switching Protocols',
'Upgrade: websocket',
'Connection: Upgrade',
`Sec-WebSocket-Accept: ${acceptKey}`,
'',
''
].join('\r\n');
socket.write(responseHeaders);
// Add to clients set
wsClients.add(socket);
// Initialize rate limit tracking
wsClientMessageCounts.set(socket, { count: 0, resetTime: Date.now() + WS_RATE_LIMIT_WINDOW });
console.log(`[WS] Client connected (${wsClients.size} total)`);
// Replay any buffered A2UI surfaces to the new client
a2uiWebSocketHandler.replayPendingSurfaces(socket);
// Handle incoming messages
let pendingBuffer = Buffer.alloc(0);
socket.on('data', (buffer: Buffer) => {
// Buffers may contain partial frames or multiple frames; accumulate and parse in a loop.
pendingBuffer = Buffer.concat([pendingBuffer, buffer]);
try {
while (true) {
const frame = parseWebSocketFrame(pendingBuffer);
if (!frame) return;
const { opcode, payload, frameLength } = frame;
pendingBuffer = pendingBuffer.slice(frameLength);
switch (opcode) {
case 0x1: // Text frame
if (payload) {
// Check rate limit before processing
if (!checkClientRateLimit(socket)) {
console.warn('[WS] Rate limit exceeded for client');
break;
}
console.log('[WS] Received:', payload);
// Try to handle as A2UI message
const handledAsA2UI = handleA2UIMessage(payload, a2uiWebSocketHandler, handleAnswer);
if (handledAsA2UI) {
console.log('[WS] Handled as A2UI message');
}
}
break;
case 0x8: // Close frame
socket.end();
return;
case 0x9: { // Ping frame - respond with Pong
const pongFrame = Buffer.alloc(2);
pongFrame[0] = 0x8A; // Pong opcode with FIN bit
pongFrame[1] = 0x00; // No payload
socket.write(pongFrame);
break;
}
case 0xA: // Pong frame - ignore
break;
default:
// Ignore other frame types (binary, continuation)
break;
}
}
} catch (e) {
// On parse error, drop the buffered data to avoid unbounded growth.
pendingBuffer = Buffer.alloc(0);
}
});
// Handle disconnect
socket.on('close', () => {
removeClientTracking(socket);
console.log(`[WS] Client disconnected (${wsClients.size} remaining)`);
});
socket.on('error', () => {
removeClientTracking(socket);
});
}
/**
* Parse WebSocket frame (simplified)
* Returns { opcode, payload } or null
*/
export function parseWebSocketFrame(buffer: Buffer): { opcode: number; payload: string; frameLength: number } | null {
if (buffer.length < 2) return null;
const firstByte = buffer[0];
const opcode = firstByte & 0x0f; // Extract opcode (bits 0-3)
// Opcode types:
// 0x0 = continuation, 0x1 = text, 0x2 = binary
// 0x8 = close, 0x9 = ping, 0xA = pong
const secondByte = buffer[1];
const isMasked = (secondByte & 0x80) !== 0;
let payloadLength = secondByte & 0x7f;
let offset = 2;
if (payloadLength === 126) {
if (buffer.length < 4) return null;
payloadLength = buffer.readUInt16BE(2);
offset = 4;
} else if (payloadLength === 127) {
if (buffer.length < 10) return null;
payloadLength = Number(buffer.readBigUInt64BE(2));
offset = 10;
}
let mask: Buffer | null = null;
if (isMasked) {
if (buffer.length < offset + 4) return null;
mask = buffer.slice(offset, offset + 4);
offset += 4;
}
const frameLength = offset + payloadLength;
if (buffer.length < frameLength) return null;
const payload = buffer.slice(offset, offset + payloadLength);
if (isMasked && mask) {
for (let i = 0; i < payload.length; i++) {
payload[i] ^= mask[i % 4];
}
}
return { opcode, payload: payload.toString('utf8'), frameLength };
}
/**
* Extract session ID from file path
*/
export function extractSessionIdFromPath(filePath: string): string | null {
// Normalize path
const normalized = filePath.replace(/\\/g, '/');
// Look for session pattern: WFS-xxx, WRS-xxx, etc.
const sessionMatch = normalized.match(/\/(W[A-Z]S-[^/]+)\//);
if (sessionMatch) {
return sessionMatch[1];
}
// Look for .workflow/.sessions/xxx pattern
const sessionsMatch = normalized.match(/\.workflow\/\.sessions\/([^/]+)/);
if (sessionsMatch) {
return sessionsMatch[1];
}
// Look for lite-plan/lite-fix pattern
const liteMatch = normalized.match(/\.(lite-plan|lite-fix)\/([^/]+)/);
if (liteMatch) {
return liteMatch[2];
}
return null;
}
/**
* Loop broadcast types (without timestamp - added automatically)
* Throttling is handled universally in broadcastToClients
*/
export type LoopMessage =
| Omit<LoopStateUpdateMessage, 'timestamp'>
| Omit<LoopStepCompletedMessage, 'timestamp'>
| Omit<LoopCompletedMessage, 'timestamp'>
| Omit<LoopLogEntryMessage, 'timestamp'>;
/**
* Broadcast loop update with automatic throttling
* Note: Throttling is now handled universally in broadcastToClients
*/
export function broadcastLoopUpdate(message: LoopMessage): void {
broadcastToClients({
...message,
timestamp: new Date().toISOString()
});
}
/**
* Broadcast loop log entry
* Note: Throttling is now handled universally in broadcastToClients
*/
export function broadcastLoopLog(loop_id: string, step_id: string, line: string): void {
broadcastToClients({
type: 'LOOP_LOG_ENTRY',
loop_id,
step_id,
line,
timestamp: new Date().toISOString()
});
}
/**
* Union type for Orchestrator messages (without timestamp - added automatically)
* Throttling is handled universally in broadcastToClients
*/
export type OrchestratorMessage =
| Omit<OrchestratorStateUpdateMessage, 'timestamp'>
| Omit<OrchestratorNodeStartedMessage, 'timestamp'>
| Omit<OrchestratorNodeCompletedMessage, 'timestamp'>
| Omit<OrchestratorNodeFailedMessage, 'timestamp'>
| Omit<OrchestratorLogMessage, 'timestamp'>;
/**
* Broadcast orchestrator update with automatic throttling
* Note: Throttling is now handled universally in broadcastToClients
*/
export function broadcastOrchestratorUpdate(message: OrchestratorMessage): void {
broadcastToClients({
...message,
timestamp: new Date().toISOString()
});
}
/**
* Broadcast orchestrator log entry
* Note: Throttling is now handled universally in broadcastToClients
*/
export function broadcastOrchestratorLog(execId: string, log: Omit<ExecutionLog, 'timestamp'>): void {
broadcastToClients({
type: 'ORCHESTRATOR_LOG',
execId,
log: {
...log,
timestamp: new Date().toISOString()
},
timestamp: new Date().toISOString()
});
}
/**
* Coordinator WebSocket message types
*/
export type CoordinatorMessageType =
| 'COORDINATOR_STATE_UPDATE'
| 'COORDINATOR_COMMAND_STARTED'
| 'COORDINATOR_COMMAND_COMPLETED'
| 'COORDINATOR_COMMAND_FAILED'
| 'COORDINATOR_LOG_ENTRY'
| 'COORDINATOR_QUESTION_ASKED'
| 'COORDINATOR_ANSWER_RECEIVED';
/**
* Coordinator State Update - fired when coordinator execution status changes
*/
export interface CoordinatorStateUpdateMessage {
type: 'COORDINATOR_STATE_UPDATE';
executionId: string;
status: 'idle' | 'initializing' | 'running' | 'paused' | 'completed' | 'failed' | 'cancelled';
currentNodeId?: string;
timestamp: string;
}
/**
* Coordinator Command Started - fired when a command node begins execution
*/
export interface CoordinatorCommandStartedMessage {
type: 'COORDINATOR_COMMAND_STARTED';
executionId: string;
nodeId: string;
commandName: string;
timestamp: string;
}
/**
* Coordinator Command Completed - fired when a command node finishes successfully
*/
export interface CoordinatorCommandCompletedMessage {
type: 'COORDINATOR_COMMAND_COMPLETED';
executionId: string;
nodeId: string;
result?: unknown;
timestamp: string;
}
/**
* Coordinator Command Failed - fired when a command node encounters an error
*/
export interface CoordinatorCommandFailedMessage {
type: 'COORDINATOR_COMMAND_FAILED';
executionId: string;
nodeId: string;
error: string;
timestamp: string;
}
/**
* Coordinator Log Entry - fired for execution log entries
*/
export interface CoordinatorLogEntryMessage {
type: 'COORDINATOR_LOG_ENTRY';
executionId: string;
log: {
level: 'info' | 'warn' | 'error' | 'debug' | 'success';
message: string;
nodeId?: string;
source?: 'system' | 'node' | 'user';
timestamp: string;
};
timestamp: string;
}
/**
* Coordinator Question Asked - fired when coordinator needs user input
*/
export interface CoordinatorQuestionAskedMessage {
type: 'COORDINATOR_QUESTION_ASKED';
executionId: string;
question: {
id: string;
nodeId: string;
title: string;
description?: string;
type: 'text' | 'single' | 'multi' | 'yes_no';
options?: string[];
required: boolean;
};
timestamp: string;
}
/**
* Coordinator Answer Received - fired when user submits an answer
*/
export interface CoordinatorAnswerReceivedMessage {
type: 'COORDINATOR_ANSWER_RECEIVED';
executionId: string;
questionId: string;
answer: string | string[];
timestamp: string;
}
/**
* Union type for Coordinator messages (without timestamp - added automatically)
* Throttling is handled universally in broadcastToClients
*/
export type CoordinatorMessage =
| Omit<CoordinatorStateUpdateMessage, 'timestamp'>
| Omit<CoordinatorCommandStartedMessage, 'timestamp'>
| Omit<CoordinatorCommandCompletedMessage, 'timestamp'>
| Omit<CoordinatorCommandFailedMessage, 'timestamp'>
| Omit<CoordinatorLogEntryMessage, 'timestamp'>
| Omit<CoordinatorQuestionAskedMessage, 'timestamp'>
| Omit<CoordinatorAnswerReceivedMessage, 'timestamp'>;
/**
* Broadcast coordinator update with automatic throttling
* Note: Throttling is now handled universally in broadcastToClients
*/
export function broadcastCoordinatorUpdate(message: CoordinatorMessage): void {
broadcastToClients({
...message,
timestamp: new Date().toISOString()
});
}
/**
* Broadcast coordinator log entry
* Note: Throttling is now handled universally in broadcastToClients
*/
export function broadcastCoordinatorLog(
executionId: string,
log: {
level: 'info' | 'warn' | 'error' | 'debug' | 'success';
message: string;
nodeId?: string;
source?: 'system' | 'node' | 'user';
}
): void {
broadcastToClients({
type: 'COORDINATOR_LOG_ENTRY',
executionId,
log: {
...log,
timestamp: new Date().toISOString()
},
timestamp: new Date().toISOString()
});
}
// Re-export Queue WebSocket types from queue-types.ts
export type {
QueueWSMessageType as QueueMessageType,
QueueSchedulerStateUpdateMessage,
QueueItemAddedMessage,
QueueItemUpdatedMessage,
QueueItemRemovedMessage,
QueueSchedulerConfigUpdatedMessage,
};
/**
* Union type for Queue messages (without timestamp - added automatically)
* Throttling is handled universally in broadcastToClients
*/
export type QueueMessage =
| Omit<QueueSchedulerStateUpdateMessage, 'timestamp'>
| Omit<QueueItemAddedMessage, 'timestamp'>
| Omit<QueueItemUpdatedMessage, 'timestamp'>
| Omit<QueueItemRemovedMessage, 'timestamp'>
| Omit<QueueSchedulerConfigUpdatedMessage, 'timestamp'>;
/**
* Broadcast queue update with automatic throttling
* Note: Throttling is now handled universally in broadcastToClients
*/
export function broadcastQueueUpdate(message: QueueMessage): void {
broadcastToClients({
...message,
timestamp: new Date().toISOString()
});
}