18 KiB
Generate UI Prototypes (/workflow:ui-design:generate)
Overview
Pure assembler that combines pre-extracted layout templates with design tokens to generate UI prototypes (style × layout × targets). No layout design logic - purely combines existing components.
Strategy: Pure Assembly
- Input:
layout-*.jsonfiles +design-tokens.json(+ reference images if available) - Process: Combine structure (DOM) with style (tokens)
- Output: Complete HTML/CSS prototypes
- No Design Logic: All layout and style decisions already made
- Automatic Image Reference: If source images exist in layout templates, they're automatically used for visual context
Prerequisite Commands:
/workflow:ui-design:style-extract→ Complete design systems (design-tokens.json + style-guide.md)/workflow:ui-design:layout-extract→ Layout structure
Phase 1: Setup & Validation
Step 1: Resolve Base Path & Parse Configuration
# Determine base path with priority: --design-id > --session > auto-detect
if [ -n "$DESIGN_ID" ]; then
# Exact match by design ID
relative_path=$(find .workflow -name "${DESIGN_ID}" -type d -print -quit)
elif [ -n "$SESSION_ID" ]; then
# Latest in session
relative_path=$(find .workflow/active/WFS-$SESSION_ID -name "design-run-*" -type d -printf "%T@ %p\n" 2>/dev/null | sort -nr | head -1 | cut -d' ' -f2)
else
# Latest globally
relative_path=$(find .workflow -name "design-run-*" -type d -printf "%T@ %p\n" 2>/dev/null | sort -nr | head -1 | cut -d' ' -f2)
fi
# Validate and convert to absolute path
if [ -z "$relative_path" ] || [ ! -d "$relative_path" ]; then
echo "❌ ERROR: Design run not found"
echo "💡 HINT: Run '/workflow:ui-design:list' to see available design runs"
exit 1
fi
base_path=$(cd "$relative_path" && pwd)
bash(echo "✓ Base path: $base_path")
# Get style count
bash(ls "$base_path"/style-extraction/style-* -d | wc -l)
# Image reference auto-detected from layout template source_image_path
Step 2: Load Layout Templates
# Check layout templates exist (multi-file pattern)
bash(find {base_path}/layout-extraction -name "layout-*.json" -print -quit | grep -q . && echo "exists")
# Get list of all layout files
bash(ls {base_path}/layout-extraction/layout-*.json 2>/dev/null)
# Load each layout template file
FOR each layout_file in layout_files:
template_data = Read(layout_file)
# Extract: target, variant_id, device_type, dom_structure, css_layout_rules
# Aggregate: targets[], layout_variants count, device_type, all template structures
Output: base_path, style_variants, layout_templates[], targets[], device_type
Step 3: Validate Design Tokens
# Check design tokens exist for all styles
bash(test -f {base_path}/style-extraction/style-1/design-tokens.json && echo "valid")
# For each style variant: Load design tokens
Read({base_path}/style-extraction/style-{id}/design-tokens.json)
Output: design_tokens[] for all style variants
Step 4: Load Animation Tokens (Optional)
# Check if animation tokens exist
bash(test -f {base_path}/animation-extraction/animation-tokens.json && echo "exists")
# Load animation tokens if available
IF exists({base_path}/animation-extraction/animation-tokens.json):
animation_tokens = Read({base_path}/animation-extraction/animation-tokens.json)
has_animations = true
ELSE:
has_animations = false
Output: animation_tokens (optional), has_animations flag
Phase 2: Assembly (Agent)
Executor: Task(ui-design-agent) grouped by target × style (max 10 layouts per agent, max 6 concurrent agents)
⚠️ Core Principle: Each agent processes ONLY ONE style (but can process multiple layouts for that style)
Agent Grouping Strategy
Grouping Rules:
- Style Isolation: Each agent processes ONLY ONE style (never mixed)
- Balanced Distribution: Layouts evenly split (e.g., 12→6+6, not 10+2)
- Target Separation: Different targets use different agents
Distribution Formula:
agents_needed = ceil(layout_count / MAX_LAYOUTS_PER_AGENT)
base_count = floor(layout_count / agents_needed)
remainder = layout_count % agents_needed
# First 'remainder' agents get (base_count + 1), others get base_count
Examples (MAX=10):
| Scenario | Result | Explanation |
|---|---|---|
| 3 styles × 3 layouts | 3 agents | Each style: 1 agent (3 layouts) |
| 3 styles × 12 layouts | 6 agents | Each style: 2 agents (6+6 layouts) |
| 2 styles × 5 layouts × 2 targets | 4 agents | Each (target, style): 1 agent (5 layouts) |
Step 1: Calculate Agent Grouping Plan
bash(mkdir -p {base_path}/prototypes)
MAX_LAYOUTS_PER_AGENT = 10
MAX_PARALLEL = 6
agent_groups = []
FOR each target in targets:
FOR each style_id in [1..S]:
layouts_for_this_target_style = filter layouts by current target
layout_count = len(layouts_for_this_target_style)
# Balanced distribution (e.g., 12 layouts → 6+6)
agents_needed = ceil(layout_count / MAX_LAYOUTS_PER_AGENT)
base_count = floor(layout_count / agents_needed)
remainder = layout_count % agents_needed
layout_chunks = []
start_idx = 0
FOR i in range(agents_needed):
chunk_size = base_count + 1 if i < remainder else base_count
layout_chunks.append(layouts[start_idx : start_idx + chunk_size])
start_idx += chunk_size
FOR each chunk in layout_chunks:
agent_groups.append({
target: target, # Single target
style_id: style_id, # Single style
layout_ids: chunk # Balanced layouts (≤10)
})
total_agents = len(agent_groups)
total_batches = ceil(total_agents / MAX_PARALLEL)
TodoWrite({todos: [
{content: "Setup and validation", status: "completed", activeForm: "Loading design systems"},
{content: "Batch 1/{total_batches}: Assemble up to 6 agent groups", status: "in_progress", activeForm: "Assembling batch 1"},
{content: "Batch 2/{total_batches}: Assemble up to 6 agent groups", status: "pending", activeForm: "Assembling batch 2"},
... (continue for all batches)
]})
Step 2: Launch Batched Assembly Tasks
For each batch (up to 6 parallel agents per batch):
For each agent group {target, style_id, layout_ids[]} in current batch:
Task(ui-design-agent): `
[LAYOUT_STYLE_ASSEMBLY]
🎯 {target} × Style-{style_id} × Layouts-{layout_ids}
⚠️ CONSTRAINT: Use ONLY style-{style_id}/design-tokens.json (never mix styles)
TARGET: {target} | STYLE: {style_id} | LAYOUTS: {layout_ids} (max 10)
BASE_PATH: {base_path}
## Inputs (READ ONLY - NO DESIGN DECISIONS)
1. Layout Templates (LOOP THROUGH):
FOR each layout_id in layout_ids:
Read("{base_path}/layout-extraction/layout-{target}-{layout_id}.json")
This file contains the specific layout template for this target and variant.
Extract: dom_structure, css_layout_rules, device_type, source_image_path (from template field)
2. Design Tokens (SHARED - READ ONCE):
Read("{base_path}/style-extraction/style-{style_id}/design-tokens.json")
Extract: ALL token values including:
* colors, typography (with combinations), spacing, opacity
* border_radius, shadows, breakpoints
* component_styles (button, card, input variants)
Note: typography.combinations, opacity, and component_styles fields contain preset configurations using var() references
3. Animation Tokens (OPTIONAL):
IF exists("{base_path}/animation-extraction/animation-tokens.json"):
Read("{base_path}/animation-extraction/animation-tokens.json")
Extract: duration, easing, transitions, keyframes, interactions
has_animations = true
ELSE:
has_animations = false
4. Reference Image (AUTO-DETECTED):
IF template.source_image_path exists:
Read(template.source_image_path)
Purpose: Additional visual context for better placeholder content generation
Note: This is for reference only - layout and style decisions already made
ELSE:
Use generic placeholder content
## Assembly Process (LOOP FOR EACH LAYOUT)
FOR each layout_id in layout_ids:
1. Build HTML: {base_path}/prototypes/{target}-style-{style_id}-layout-{layout_id}.html
- Recursively build from template.dom_structure
- Add: <!DOCTYPE html>, <head>, <meta viewport>
- CSS link: <link href="{target}-style-{style_id}-layout-{layout_id}.css">
- Inject placeholder content:
* Default: Use Lorem ipsum, generic sample data
* If reference image available: Generate more contextually appropriate placeholders
(e.g., realistic headings, meaningful text snippets that match the visual context)
- Preserve all attributes from dom_structure
2. Build CSS: {base_path}/prototypes/{target}-style-{style_id}-layout-{layout_id}.css
- Start with template.css_layout_rules
- Replace ALL var(--*) with actual token values from design-tokens.json
Example: var(--spacing-4) → 1rem (from tokens.spacing.4)
Example: var(--breakpoint-md) → 768px (from tokens.breakpoints.md)
Example: var(--opacity-80) → 0.8 (from tokens.opacity.80)
- Add visual styling using design tokens:
* Colors: tokens.colors.*
* Typography: tokens.typography.* (including combinations)
* Opacity: tokens.opacity.*
* Shadows: tokens.shadows.*
* Border radius: tokens.border_radius.*
- IF tokens.component_styles exists: Add component style classes
* Generate classes for button variants (.btn-primary, .btn-secondary)
* Generate classes for card variants (.card-default, .card-interactive)
* Generate classes for input variants (.input-default, .input-focus, .input-error)
* Use var() references that resolve to actual token values
- IF tokens.typography.combinations exists: Add typography preset classes
* Generate classes for typography presets (.text-heading-primary, .text-body-regular, .text-caption)
* Use var() references for family, size, weight, line-height, letter-spacing
- IF has_animations == true: Inject animation tokens (ONCE, shared across layouts)
* Add CSS Custom Properties for animations at :root level:
--duration-instant, --duration-fast, --duration-normal, etc.
--easing-linear, --easing-ease-out, etc.
* Add @keyframes rules from animation_tokens.keyframes
* Add interaction classes (.button-hover, .card-hover) from animation_tokens.interactions
* Add utility classes (.transition-color, .transition-transform) from animation_tokens.transitions
* Include prefers-reduced-motion media query for accessibility
- Device-optimized for template.device_type
3. Write files IMMEDIATELY after each layout completes
## Assembly Rules
- ✅ Pure assembly: Combine pre-extracted structure + tokens
- ❌ NO design decisions (layout/style pre-defined)
- ✅ Read tokens ONCE, apply to all layouts in this batch
- ✅ Replace var() with actual values
- ✅ CSS filename MUST match HTML <link href="...">
## Output
- Files: {len(layout_ids) × 2} (HTML + CSS pairs)
- Each layout generates 2 files independently
`
# After each batch completes
TodoWrite: Mark current batch completed, next batch in_progress
Step 3: Verify Generated Files
# Count expected vs found (should equal S × L × T)
bash(ls {base_path}/prototypes/{target}-style-*-layout-*.html | wc -l)
# Validate samples
Read({base_path}/prototypes/{target}-style-{style_id}-layout-{layout_id}.html)
# Check: <!DOCTYPE html>, correct CSS href, sufficient CSS length
Output: total_files = S × L × T × 2 files verified (HTML + CSS pairs)
Phase 3: Generate Preview Files
Step 1: Run Preview Generation Script
bash(~/.claude/scripts/ui-generate-preview.sh "{base_path}/prototypes")
Script generates:
compare.html(interactive matrix)index.html(navigation)PREVIEW.md(instructions)
Step 2: Verify Preview Files
bash(ls {base_path}/prototypes/compare.html {base_path}/prototypes/index.html {base_path}/prototypes/PREVIEW.md)
Output: 3 preview files
Completion
Todo Update
TodoWrite({todos: [
{content: "Setup and validation", status: "completed", activeForm: "Loading design systems"},
{content: "Batch 1/{total_batches}: Assemble 6 tasks", status: "completed", activeForm: "Assembling batch 1"},
{content: "Batch 2/{total_batches}: Assemble 6 tasks", status: "completed", activeForm: "Assembling batch 2"},
... (all batches completed)
{content: "Verify files & generate previews", status: "completed", activeForm: "Creating previews"}
]});
Output Message
✅ UI prototype assembly complete!
Configuration:
- Style Variants: {style_variants}
- Layout Variants: {layout_variants} (from layout-*.json files)
- Device Type: {device_type}
- Targets: {targets}
- Total Prototypes: {S × L × T}
- Image Reference: Auto-detected (uses source images when available in layout templates)
- Animation Support: {has_animations ? 'Enabled (animation-tokens.json loaded)' : 'Not available'}
Assembly Process:
- Pure assembly: Combined pre-extracted layouts + design tokens
- Agent grouping: target × style (max 10 layouts per agent)
- Balanced distribution: Layouts evenly split (e.g., 12 → 6+6, not 10+2)
Batch Execution:
- Total agents: {total_agents} (each processes ONE style only)
- Batches: {total_batches} (max 6 agents parallel)
- Token efficiency: Read once per agent, apply to all layouts
Quality:
- Structure: From layout-extract (DOM, CSS layout rules)
- Style: From style-extract (design tokens)
- CSS: Token values directly applied (var() replaced)
- Device-optimized: Layouts match device_type from templates
- Animations: {has_animations ? 'CSS custom properties and @keyframes injected' : 'Static styles only'}
Generated Files:
{base_path}/prototypes/
├── {target}-style-{s}-layout-{l}.html ({S×L×T} prototypes)
├── {target}-style-{s}-layout-{l}.css
├── compare.html (interactive matrix)
├── index.html (navigation)
└── PREVIEW.md (instructions)
Input Files (from layout-extraction/):
├── layout-{target}-{variant}.json (multiple files, one per target-variant combination)
Preview:
1. Open compare.html (recommended)
2. Open index.html
3. Read PREVIEW.md
Next: /workflow:ui-design:update
Simple Bash Commands
Path Operations
# Find design directory
bash(find .workflow -type d -name "design-run-*" | head -1)
# Count style variants
bash(ls {base_path}/style-extraction/style-* -d | wc -l)
Validation Commands
# Check layout templates exist (multi-file pattern)
bash(find {base_path}/layout-extraction -name "layout-*.json" -print -quit | grep -q . && echo "exists")
# Count layout files
bash(ls {base_path}/layout-extraction/layout-*.json 2>/dev/null | wc -l)
# Check design tokens exist
bash(test -f {base_path}/style-extraction/style-1/design-tokens.json && echo "valid")
# Count generated files
bash(ls {base_path}/prototypes/{target}-style-*-layout-*.html | wc -l)
# Verify preview
bash(test -f {base_path}/prototypes/compare.html && echo "exists")
File Operations
# Create directories
bash(mkdir -p {base_path}/prototypes)
# Run preview script
bash(~/.claude/scripts/ui-generate-preview.sh "{base_path}/prototypes")
Output Structure
{base_path}/
├── layout-extraction/
│ └── layout-{target}-{variant}.json # Input (multiple files from layout-extract)
├── style-extraction/
│ └── style-{s}/
│ ├── design-tokens.json # Input (from style-extract)
│ └── style-guide.md
└── prototypes/
├── {target}-style-{s}-layout-{l}.html # Assembled prototypes
├── {target}-style-{s}-layout-{l}.css
├── compare.html
├── index.html
└── PREVIEW.md
Error Handling
Common Errors
ERROR: Layout templates not found
→ Run /workflow:ui-design:layout-extract first
ERROR: Design tokens not found
→ Run /workflow:ui-design:style-extract first
ERROR: Agent assembly failed
→ Check inputs exist, validate JSON structure
ERROR: Script permission denied
→ chmod +x ~/.claude/scripts/ui-generate-preview.sh
Recovery Strategies
- Partial success: Keep successful assembly combinations
- Invalid template structure: Validate layout-*.json files
- Invalid tokens: Validate design-tokens.json structure
Quality Checklist
- CSS uses direct token values (var() replaced)
- HTML structure matches layout template exactly
- Semantic HTML5 structure preserved
- ARIA attributes from template present
- Device-specific optimizations applied
- All token references resolved
- compare.html works
Key Features
- Pure Assembly: No design decisions, only combination
- Token Resolution: var() → actual values
- Efficient Grouping: target × style (max 10 layouts/agent, balanced split)
- Style Isolation: Each agent processes ONE style only
- Production-Ready: Semantic, accessible, token-driven
Integration
Prerequisites:
/workflow:ui-design:style-extract→design-tokens.json+style-guide.md/workflow:ui-design:layout-extract→layout-{target}-{variant}.jsonfiles
Input: layout-*.json files + design-tokens.json
Output: S×L×T prototypes for /workflow:ui-design:update
Called by: /workflow:ui-design:explore-auto, /workflow:ui-design:imitate-auto