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从子目录执行 skill 时,相对路径 .workflow/ 会导致产物落到错误位置。
通过 git rev-parse --show-toplevel || pwd 检测项目根目录,
所有 .workflow/ 路径引用统一加上 {projectRoot} 前缀确保路径正确。
涉及 72 个文件,覆盖 20+ 个 skill。
7.9 KiB
7.9 KiB
Phase 2: Orchestration Loop
Spawn single executor agent and run main orchestration loop until completion, pause, or max iterations.
Objective
- Spawn single executor agent with loop context
- Run main while loop: wait → parse → dispatch → send_input
- Handle terminal conditions (COMPLETED, PAUSED, STOPPED)
- Handle interactive mode (WAITING_INPUT → user choice → send_input)
- Handle auto mode (next action → send_input)
- Update iteration count per cycle
- Close agent on exit
Execution
Step 2.1: Spawn Executor Agent
const agent = spawn_agent({
message: `
## TASK ASSIGNMENT
### MANDATORY FIRST STEPS (Agent Execute)
1. **Read role definition**: ~/.codex/agents/ccw-loop-executor.md (MUST read first)
2. Read: ${projectRoot}/.workflow/project-tech.json (if exists)
3. Read: ${projectRoot}/.workflow/project-guidelines.json (if exists)
---
## LOOP CONTEXT
- **Loop ID**: ${loopId}
- **State File**: ${projectRoot}/.workflow/.loop/${loopId}.json
- **Progress Dir**: ${progressDir}
- **Mode**: ${mode}
## CURRENT STATE
${JSON.stringify(state, null, 2)}
## TASK DESCRIPTION
${state.description || task}
## EXECUTION INSTRUCTIONS
You are executing CCW Loop orchestrator. Your job:
1. **Check Control Signals**
- Read ${projectRoot}/.workflow/.loop/${loopId}.json
- If status === 'paused' -> Output "PAUSED" and stop
- If status === 'failed' -> Output "STOPPED" and stop
- If status === 'running' -> Continue
2. **Select Next Action**
Based on skill_state:
- If not initialized -> Execute INIT
- If mode === 'interactive' -> Output MENU and wait for input
- If mode === 'auto' -> Auto-select based on state
3. **Execute Action**
- Follow action instructions from ~/.codex/skills/ccw-loop/actions/
- Update progress files in ${progressDir}/
- Update state in ${projectRoot}/.workflow/.loop/${loopId}.json
4. **Output Format**
\`\`\`
ACTION_RESULT:
- action: {action_name}
- status: success | failed | needs_input
- message: {user message}
- state_updates: {JSON of skill_state updates}
NEXT_ACTION_NEEDED: {action_name} | WAITING_INPUT | COMPLETED | PAUSED
\`\`\`
## FIRST ACTION
${!state.skill_state ? 'Execute: INIT' : mode === 'auto' ? 'Auto-select next action' : 'Show MENU'}
`
})
Step 2.2: Main Orchestration Loop
let iteration = state.current_iteration || 0
const maxIterations = state.max_iterations || 10
let continueLoop = true
while (continueLoop && iteration < maxIterations) {
iteration++
// Wait for agent output
const result = wait({ ids: [agent], timeout_ms: 600000 })
// Handle timeout
if (result.timed_out) {
console.log('Agent timeout, requesting convergence...')
send_input({
id: agent,
message: `
## TIMEOUT NOTIFICATION
Execution timeout reached. Please:
1. Output current progress
2. Save any pending state updates
3. Return ACTION_RESULT with current status
`
})
continue
}
const output = result.status[agent].completed
// Parse action result
const actionResult = parseActionResult(output)
console.log(`\n[Iteration ${iteration}] Action: ${actionResult.action}, Status: ${actionResult.status}`)
// Update iteration in state
state = readLoopState(loopId)
state.current_iteration = iteration
state.updated_at = getUtc8ISOString()
Write(`${projectRoot}/.workflow/.loop/${loopId}.json`, JSON.stringify(state, null, 2))
// Handle different outcomes
switch (actionResult.next_action) {
case 'COMPLETED':
console.log('Loop completed successfully')
continueLoop = false
break
case 'PAUSED':
console.log('Loop paused by API, exiting gracefully')
continueLoop = false
break
case 'STOPPED':
console.log('Loop stopped by API')
continueLoop = false
break
case 'WAITING_INPUT':
// Interactive mode: display menu, get user choice
if (mode === 'interactive') {
const userChoice = await displayMenuAndGetChoice(actionResult)
send_input({
id: agent,
message: `
## USER INPUT RECEIVED
Action selected: ${userChoice.action}
${userChoice.data ? `Additional data: ${JSON.stringify(userChoice.data)}` : ''}
## EXECUTE SELECTED ACTION
Read action instructions and execute: ${userChoice.action}
Update state and progress files accordingly.
Output ACTION_RESULT when complete.
`
})
}
break
default:
// Continue with next action
if (actionResult.next_action && actionResult.next_action !== 'NONE') {
send_input({
id: agent,
message: `
## CONTINUE EXECUTION
Previous action completed: ${actionResult.action}
Result: ${actionResult.status}
${actionResult.message ? `Message: ${actionResult.message}` : ''}
## EXECUTE NEXT ACTION
Continue with: ${actionResult.next_action}
Read action instructions and execute.
Output ACTION_RESULT when complete.
`
})
} else {
if (actionResult.status === 'failed') {
console.log(`Action failed: ${actionResult.message}`)
}
continueLoop = false
}
}
}
Step 2.3: Iteration Limit Check
if (iteration >= maxIterations) {
console.log(`\nReached maximum iterations (${maxIterations})`)
console.log('Consider breaking down the task or taking a break.')
}
Step 2.4: Cleanup
close_agent({ id: agent })
console.log('\n=== CCW Loop Orchestrator Finished ===')
const finalState = readLoopState(loopId)
return {
status: finalState.status,
loop_id: loopId,
iterations: iteration,
final_state: finalState
}
Helper Functions
parseActionResult
function parseActionResult(output) {
const result = {
action: 'unknown',
status: 'unknown',
message: '',
state_updates: {},
next_action: 'NONE'
}
// Parse ACTION_RESULT block
const actionMatch = output.match(/ACTION_RESULT:\s*([\s\S]*?)(?:FILES_UPDATED:|NEXT_ACTION_NEEDED:|$)/)
if (actionMatch) {
const lines = actionMatch[1].split('\n')
for (const line of lines) {
const match = line.match(/^-\s*(\w+):\s*(.+)$/)
if (match) {
const [, key, value] = match
if (key === 'state_updates') {
try {
result.state_updates = JSON.parse(value)
} catch (e) {
// Try parsing multi-line JSON
}
} else {
result[key] = value.trim()
}
}
}
}
// Parse NEXT_ACTION_NEEDED
const nextMatch = output.match(/NEXT_ACTION_NEEDED:\s*(\S+)/)
if (nextMatch) {
result.next_action = nextMatch[1]
}
return result
}
displayMenuAndGetChoice
async function displayMenuAndGetChoice(actionResult) {
const menuMatch = actionResult.message.match(/MENU_OPTIONS:\s*([\s\S]*?)(?:WAITING_INPUT:|$)/)
if (menuMatch) {
console.log('\n' + menuMatch[1])
}
const response = await ASK_USER([{
id: "Action", type: "select",
prompt: "Select next action:",
options: [
{ label: "develop", description: "Continue development" },
{ label: "debug", description: "Start debugging" },
{ label: "validate", description: "Run validation" },
{ label: "complete", description: "Complete loop" },
{ label: "exit", description: "Exit and save" }
]
}]) // BLOCKS (wait for user response)
return { action: response["Action"] }
}
Termination Conditions
- API Paused:
state.status === 'paused'(Skill exits, wait for resume) - API Stopped:
state.status === 'failed'(Skill terminates) - Task Complete:
NEXT_ACTION_NEEDED === 'COMPLETED' - Iteration Limit:
current_iteration >= max_iterations - User Exit: User selects 'exit' in interactive mode
Output
- Variable:
finalState- Final loop state after all iterations - Return:
{ status, loop_id, iterations, final_state } - TodoWrite: Mark Phase 2 completed
Next Phase
None. Phase 2 is the terminal phase of the orchestrator.