Files
myclaude/codeagent-wrapper/internal/config/config.go
DanielLi f43244ec3e feat(codeagent-wrapper): add --output structured JSON file (#151)
* feat(codeagent-wrapper): add --output structured JSON file

* fix(codeagent-wrapper): write --output on failure

---------

Co-authored-by: danielee.eth <danielee.eth@gmail.com>
Co-authored-by: cexll <evanxian9@gmail.com>
2026-02-27 00:46:24 +08:00

108 lines
2.3 KiB
Go

package config
import (
"fmt"
"os"
"strconv"
"strings"
)
// Config holds CLI configuration.
type Config struct {
Mode string // "new" or "resume"
Task string
SessionID string
WorkDir string
OutputPath string
Model string
ReasoningEffort string
ExplicitStdin bool
Timeout int
Backend string
Agent string
PromptFile string
PromptFileExplicit bool
SkipPermissions bool
Yolo bool
MaxParallelWorkers int
AllowedTools []string
DisallowedTools []string
Skills []string
Worktree bool // Execute in a new git worktree
}
// EnvFlagEnabled returns true when the environment variable exists and is not
// explicitly set to a falsey value ("0/false/no/off").
func EnvFlagEnabled(key string) bool {
val, ok := os.LookupEnv(key)
if !ok {
return false
}
val = strings.TrimSpace(strings.ToLower(val))
switch val {
case "", "0", "false", "no", "off":
return false
default:
return true
}
}
func ParseBoolFlag(val string, defaultValue bool) bool {
val = strings.TrimSpace(strings.ToLower(val))
switch val {
case "1", "true", "yes", "on":
return true
case "0", "false", "no", "off":
return false
default:
return defaultValue
}
}
// EnvFlagDefaultTrue returns true unless the env var is explicitly set to
// false/0/no/off.
func EnvFlagDefaultTrue(key string) bool {
val, ok := os.LookupEnv(key)
if !ok {
return true
}
return ParseBoolFlag(val, true)
}
func ValidateAgentName(name string) error {
if strings.TrimSpace(name) == "" {
return fmt.Errorf("agent name is empty")
}
for _, r := range name {
switch {
case r >= 'a' && r <= 'z':
case r >= 'A' && r <= 'Z':
case r >= '0' && r <= '9':
case r == '-', r == '_':
default:
return fmt.Errorf("agent name %q contains invalid character %q", name, r)
}
}
return nil
}
const maxParallelWorkersLimit = 100
// ResolveMaxParallelWorkers reads CODEAGENT_MAX_PARALLEL_WORKERS. It returns 0
// for "unlimited".
func ResolveMaxParallelWorkers() int {
raw := strings.TrimSpace(os.Getenv("CODEAGENT_MAX_PARALLEL_WORKERS"))
if raw == "" {
return 0
}
value, err := strconv.Atoi(raw)
if err != nil || value < 0 {
return 0
}
if value > maxParallelWorkersLimit {
return maxParallelWorkersLimit
}
return value
}