adding documentation

This commit is contained in:
Ken
2019-02-23 07:56:29 -08:00
parent 672099ccdd
commit 221485a940
59 changed files with 3448 additions and 102 deletions

View File

@@ -1,20 +1,12 @@
<!DOCTYPE html>
<html>
<head>
<style>
* {
margin: 0;
outline: 0;
}
textarea {
width: 100vh;
height: 100vh;
border: none;
}
</style>
<link rel="stylesheet" href="../../assets/step.css" />
</head>
<body>
<div id="app"></div>
<script src="../../step2-01/exercise/step2-01/exercise.js"></script></body>
<body class="ms-Fabric">
<div id="markdownReadme"></div>
<div id="app">
Nothing to show here, just look at your console window for output. Hit F12 to open console window.
</div>
<script src="../../step2-01/exercise/step2-01/exercise.js"></script><script src="../../markdownReadme/markdownReadme.js"></script></body>
</html>

View File

@@ -1,11 +1,3 @@
const app = document.getElementById('app');
const textarea = document.createElement('textarea');
textarea.setAttribute('readonly', 'true');
app.appendChild(textarea);
function log(results: string) {
textarea.innerText += results;
}
// Some setup code for exercises
const obj1 = {
first: 'who',
@@ -24,11 +16,13 @@ function makePromise() {
return Promise.resolve(5);
}
// Do the exercises here, output your results with "log()" function
// Do the exercises here, output your results with "console.log()" function
// ...
log('hello world');
console.log('hello world');
(async () => {
async function run() {
// Place your code for the async / await exercise here
// ...
})();
}
run();

View File

@@ -93,7 +93,7 @@
/*! no static exports found */
/***/ (function(module, exports) {
eval("var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nvar __generator = (this && this.__generator) || function (thisArg, body) {\n var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\n return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\n function verb(n) { return function (v) { return step([n, v]); }; }\n function step(op) {\n if (f) throw new TypeError(\"Generator is already executing.\");\n while (_) try {\n if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\n if (y = 0, t) op = [op[0] & 2, t.value];\n switch (op[0]) {\n case 0: case 1: t = op; break;\n case 4: _.label++; return { value: op[1], done: false };\n case 5: _.label++; y = op[1]; op = [0]; continue;\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\n default:\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\n if (t[2]) _.ops.pop();\n _.trys.pop(); continue;\n }\n op = body.call(thisArg, _);\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\n }\n};\nvar _this = this;\nvar app = document.getElementById('app');\nvar textarea = document.createElement('textarea');\ntextarea.setAttribute('readonly', 'true');\napp.appendChild(textarea);\nfunction log(results) {\n textarea.innerText += results;\n}\n// Some setup code for exercises\nvar obj1 = {\n first: 'who',\n second: 'what',\n third: 'dunno',\n left: 'why'\n};\nvar obj2 = {\n center: 'because',\n pitcher: 'tomorrow',\n catcher: 'today'\n};\nfunction makePromise() {\n return Promise.resolve(5);\n}\n// Do the exercises here, output your results with \"log()\" function\n// ...\nlog('hello world');\n(function () { return __awaiter(_this, void 0, void 0, function () {\n return __generator(this, function (_a) {\n return [2 /*return*/];\n });\n}); })();\n\n\n//# sourceURL=webpack:///./step2-01/exercise/src/index.ts?");
eval("var __awaiter = (this && this.__awaiter) || function (thisArg, _arguments, P, generator) {\n return new (P || (P = Promise))(function (resolve, reject) {\n function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }\n function rejected(value) { try { step(generator[\"throw\"](value)); } catch (e) { reject(e); } }\n function step(result) { result.done ? resolve(result.value) : new P(function (resolve) { resolve(result.value); }).then(fulfilled, rejected); }\n step((generator = generator.apply(thisArg, _arguments || [])).next());\n });\n};\nvar __generator = (this && this.__generator) || function (thisArg, body) {\n var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;\n return g = { next: verb(0), \"throw\": verb(1), \"return\": verb(2) }, typeof Symbol === \"function\" && (g[Symbol.iterator] = function() { return this; }), g;\n function verb(n) { return function (v) { return step([n, v]); }; }\n function step(op) {\n if (f) throw new TypeError(\"Generator is already executing.\");\n while (_) try {\n if (f = 1, y && (t = op[0] & 2 ? y[\"return\"] : op[0] ? y[\"throw\"] || ((t = y[\"return\"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;\n if (y = 0, t) op = [op[0] & 2, t.value];\n switch (op[0]) {\n case 0: case 1: t = op; break;\n case 4: _.label++; return { value: op[1], done: false };\n case 5: _.label++; y = op[1]; op = [0]; continue;\n case 7: op = _.ops.pop(); _.trys.pop(); continue;\n default:\n if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }\n if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }\n if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }\n if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }\n if (t[2]) _.ops.pop();\n _.trys.pop(); continue;\n }\n op = body.call(thisArg, _);\n } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }\n if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };\n }\n};\n// Some setup code for exercises\nvar obj1 = {\n first: 'who',\n second: 'what',\n third: 'dunno',\n left: 'why'\n};\nvar obj2 = {\n center: 'because',\n pitcher: 'tomorrow',\n catcher: 'today'\n};\nfunction makePromise() {\n return Promise.resolve(5);\n}\n// Do the exercises here, output your results with \"console.log()\" function\n// ...\nconsole.log('hello world');\nfunction run() {\n return __awaiter(this, void 0, void 0, function () {\n return __generator(this, function (_a) {\n return [2 /*return*/];\n });\n });\n}\nrun();\n\n\n//# sourceURL=webpack:///./step2-01/exercise/src/index.ts?");
/***/ })