Update Flink状态管理与检查点机制.md

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相对于其他流计算框架Flink 一个比较重要的特性就是其支持有状态计算。即你可以将中间的计算结果进行保存,并提供给后续的计算使用:
<div align="center"> <img src="https://github.com/heibaiying/BigData-Notes/blob/master/pictures/flink-stateful-stream.png"/> </div>
<div align="center"> <img width="500px" src="https://github.com/heibaiying/BigData-Notes/blob/master/pictures/flink-stateful-stream.png"/> </div>
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算子状态 (Operator State):顾名思义,状态是和算子进行绑定的,一个算子的状态不能被其他算子所访问到。官方文档上对 Operator State 的解释是:*each operator state is bound to one parallel operator instance*,所以更为确切的说一个算子状态是与一个并发的算子实例所绑定的,即假设算子的并行度是 2那么其应有两个对应的算子状态
<div align="center"> <img src="https://github.com/heibaiying/BigData-Notes/blob/master/pictures/flink-operator-state.png"/> </div>
<div align="center"> <img width="500px" src="https://github.com/heibaiying/BigData-Notes/blob/master/pictures/flink-operator-state.png"/> </div>