922 lines
33 KiB
Markdown
922 lines
33 KiB
Markdown
# Java NIO
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<nav>
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<a href="#一简介">一、简介</a><br/>
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<a href="#11-面向缓冲">1.1 面向缓冲</a><br/>
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<a href="#12-同步非阻塞">1.2 同步非阻塞</a><br/>
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<a href="#13-多路复用">1.3 多路复用</a><br/>
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<a href="#二Buffer">二、Buffer</a><br/>
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<a href="#21-缓冲区属性">2.1 缓冲区属性</a><br/>
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<a href="#22-创建缓冲区">2.2 创建缓冲区</a><br/>
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<a href="#23-操作缓冲区">2.3 操作缓冲区</a><br/>
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<a href="#24-复制缓冲区">2.4 复制缓冲区</a><br/>
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<a href="#25-直接缓冲区">2.5 直接缓冲区</a><br/>
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<a href="#三Channel">三、Channel</a><br/>
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<a href="#31-通道基础">3.1 通道基础</a><br/>
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<a href="#32-文件通道">3.2 文件通道</a><br/>
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<a href="#33-Channel-To-Channel">3.3 Channel To Channel</a><br/>
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<a href="#34-ScatterGather">3.4 Scatter/Gather</a><br/>
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<a href="#35-Pipe">3.5 Pipe</a><br/>
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<a href="#四Selector">四、Selector</a><br/>
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<a href="#41-创建选择器">4.1 创建选择器</a><br/>
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<a href="#42-注册通道">4.2 注册通道</a><br/>
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<a href="#43-select">4.3 select</a><br/>
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<a href="#44-SelectionKey">4.4 SelectionKey</a><br/>
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<a href="#五聊天室实例">五、聊天室实例</a><br/>
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<a href="#51-群聊服务器">5.1 群聊服务器</a><br/>
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<a href="#52-客户端实现">5.2 客户端实现</a><br/>
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</nav>
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## 一、简介
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Java NIO 是 JDK 1.4 中引入的新的 IO 方式,它主要包含 Buffer、Channel、Selector 这三个核心的组件,它与传统 IO 的区别如下:
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<table>
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<tr>
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<th width='430px'>NIO</th>
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<th width='430px'>IO</th>
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</tr>
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<tr>
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<td align="center">面向缓冲</td>
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<td align="center">面向流</td>
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</tr>
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<tr>
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<td align="center">同步非阻塞</td>
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<td align="center">同步阻塞</td>
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</tr>
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<tr>
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<td align="center">多路复用(选择器)</td>
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<td align="center">无</td>
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</tr>
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</table>
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### 1.1 面向缓冲
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传统的 IO 是面向流的,传统 IO 每次从流中读取一个或者多个字节,直至读取完所有的字节。而 NIO 是面向缓冲区的,所有的读写操作都需要通过 Buffer 来完成,数据会被先写入 Buffer 中,然后再进行处理,Buffer 提供了多种方法用于操纵其中的数据,因此其在操作上更加灵活,读取速度也更加快。
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### 1.2 同步非阻塞
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传统 IO 的流都是单向的,因此它们需要分为 Input Stream 和 Output Stream。而 NIO 中的 Channel 则是双向的,数据可以从 Channel 读到 Buffer 中,也可以从 Buffer 写到 Channel:
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/nio_channel_buffer.png"/> </div>
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> 注意:从 Channel 写入到 Buffer 执行的是 read 方法,而从 Buffer 写出到 Channel 执行的是 write 方法。
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Channel 可以设置为非阻塞模式,此时当 Channel 从 Buffer 中读取数据时,如果有待读取的数据则返回该数据;如果没有待读取的数据,对应的方法也不会阻塞,而是直接返回。
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### 1.3 多路复用
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Java NIO 通过 Reactor 模型实现了 IO 的多路复用,可以在一个线程上通过一个选择(Selector)使用轮询的方式去监听多个通道 Channel 上注册的事件,从而在一个线程上就能实现对多个 Channel 的处理:
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/nio_selector.png"/> </div>
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## 二、Buffer
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### 2.1 缓冲区属性
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/nio_buffer.png"/> </div>
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所有缓冲区(ByteBuffer、FloatBuffer、IntBuffer、DoubleBuffer、ShortBuffer、LongBuffer、CharBuffer、MappedByteBuffer)都直接或间接继承自 Buffer 抽象类,Buffer 中定义了缓冲区的四个基本属性:
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```java
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public abstract class Buffer {
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private int capacity;
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private int limit;
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private int position = 0;
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private int mark = -1;
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...
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}
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```
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+ **容量 (Capacity)** :缓冲区所能容纳元素的个数。
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+ **上界 (Limit)**:缓冲区中现存元素的个数。
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+ **位置 (Position)**:下一个待操作元素的索引。
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+ **标记 (Mark)**:标记位置。通过 `mark()` 方法可以让 mark 等于当前 position;之后通过 `reset()` 方法可以让 position 恢复到标记位置。
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### 2.2 创建缓冲区
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通常可以通过以下两种方法来创建缓冲区:
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+ **allocate()**:通过指定缓冲区的容量大小来创建:
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```java
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CharBuffer buffer = CharBuffer.allocate(100);
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```
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+ **wrap()**:通过为缓冲区指定初始化数组来创建:
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```java
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char[] chars = new char[100];
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CharBuffer buffer = CharBuffer.wrap(chars);
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```
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实际上,在缓冲区内部就是通过数组来存储元素,以 CharBuffer 为例,它的内部维持有一个名为 `hb` 的数组,用来存放实际的元素:
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```java
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public abstract class CharBuffer extends Buffer implements Comparable<CharBuffer>, Appendable, CharSequence, Readable
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{
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final char[] hb;
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...
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}
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```
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缓冲区创建完成后,它处于以下初始状态:
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/buffer_init.png"/> </div>
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### 2.3 操作缓冲区
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**1. put()**
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用于向缓冲区中填充数据。以 CharBuffer 为例,有以下四个常用的重载方法:
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```java
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// 使用字符串填充数据
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put(String src)
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// 使用字符串填充数据,start为字符串的开始位置,end为字符串的结束位置(不包含)
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put(String src, int start, int end)
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// 使用数组填充数据
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put(char[] src)
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// 使用数组填充数据,offset为数组填充的开始位置,length为填充的长度,不允许越界
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put(char[] src, int offset, int length)
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```
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当我们向 Buffer 中添加数据后,position 属性也会随之变动:
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/buffer_put.png"/> </div>
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**2. get()**
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用于读取缓冲区中的数据。以 CharBuffer 为例,有以下四个常用的重载方法:
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```java
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// 获取当前位置(postion)的数据
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char get();
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// 获取指定位置的数据
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char get(int index);
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// 获取数据并填充到数组中
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CharBuffer get(char[] dst)
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// 获取数据并填充到数据中,offset为数组填充的开始位置,length为填充的长度,不允许越界
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CharBuffer get(char[] dst, int offset, int length)
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```
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**3. flip()**
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该方法会将 position 的值赋给 limit,然后将 position 设置为 0,从而可以由写模式切换到读模式。无论任何情况,只要由写操作转换到读操作,都需要先执行该方法。示例如下:
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```java
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CharBuffer buffer = CharBuffer.allocate(100);
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buffer.put("hello");
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buffer.flip(); //由写模式切换到读模式
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while (buffer.hasRemaining()) {
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System.out.println(buffer.get());
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}
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buffer.clear();
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```
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当使用 `filp()` 将 Buffer 由写模式切换到读模式后:position 属性会恢复到初始位置,代表从此处开始读取数据;limit 属性也会随之变动,代表我们所能读取数据的上界:
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/buffer_flip.png"/> </div>
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当我们再通过 `get()` 方法进行读取时,position 属性会随之移动,position 和 limit 之间就是待处理的数据:
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/buffer_get.png"/> </div>
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**4. hasRemaining()**
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`hasRemaining()` 用于判断当前的 position 是否小于 limit:如果 position 小于 limit,则返回 true,代表仍有待处理的数据。
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**5. clear()**
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`clear()` 并不会真的清除缓冲区中的数据,它只是将 position 设置为 0,并将 limit 设置为 capacity 的大小,从而让缓冲区恢复到初始状态:
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/buffer_clear.png"/> </div>
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当有新的数据写入时,新的数据会覆盖原有位置上的数据。
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**6. compact()**
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用于压缩缓冲区,即将数组中待处理的数据复制到头部。如下所示,会将未读取的 `LL0` 复制到头部:
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/buffer_compact.png"/> </div>
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需要注意的是这里执行的是复制操作,而不是移动操作,底层调用的是 `System.arraycopy` 方法,因此原有位置上的数据依然存在。但由于 position 会移动到未处理数据的下一个位置上,所以不用担心原有位置上的数据会被读取到,原因是你切换到读模式时,原有的 `LO` 数据仍处于 limit 之后:
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/buffer_compact_flip.png"/> </div>
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**7. mark()**
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用于设置标志位,设置好后可以使用 `reset()` 将 position 恢复到该位置:
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```java
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buffer.position(2).mark().position(5).reset().position(); //从位置2移动到位置5,之后又恢复到位置2
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```
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### 2.4 复制缓冲区
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如果想要对一个已有的缓冲区进行复制,可以有以下三种方法:
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```java
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public abstract CharBuffer duplicate();
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public abstract CharBuffer asReadOnlyBuffer();
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public abstract CharBuffer slice();
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```
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使用 `duplicate()` 复制的缓冲区具有以下特性:
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- 与原缓冲区共享相同的数据元素,这意味着对原缓冲区数据的修改也会影响复制缓冲区;
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- 复制缓冲区的 mark、position、limit、capcaity 属性的初始值与复制时原缓冲区的 mark、position、limit、capcaity 的值相同,但这些属性与原缓冲区的属性相互独立,创建后就不再受原有缓冲区的影响;
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- 如果原缓冲区是只读缓冲区或直接缓冲区,则复制缓冲区也将继承这些属性。
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/buffer_duplicate.png"/> </div>
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`asReadOnlyBuffer()` 与 `duplicate()` 类似,但创建的复制缓冲区为只读缓冲区。
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`slice()` 也与 `duplicate()` 类似,但创建的复制缓冲区与原缓冲区只共享部分数据元素,并且所有标志位都处于原始状态:
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<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/buffer_slice.png"/> </div>
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使用示例如下:
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```java
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CharBuffer buffer = CharBuffer.allocate(100);
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buffer.put("helloworld");
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buffer.position(2).limit(5);
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CharBuffer duplicate = buffer.duplicate();
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buffer.position(3).limit(6);
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CharBuffer slice = buffer.slice();
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System.out.println("buffer:" + buffer.position() + "," + buffer.limit()); // buffer:3,6
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System.out.println("duplicate:" + duplicate.position() + "," + duplicate.limit()); // duplicate:2,5
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System.out.println("slice:" + slice.position() + "," + slice.limit()); //slice:0,3
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```
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### 2.5 直接缓冲区
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ByteBuffer 支持使用 `allocateDirect()` 方法来创建直接缓冲区,示例如下:
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```java
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ByteBuffer byteBuffer = ByteBuffer.allocate(100);
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```
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## 三、Channel
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### 3.1 通道基础
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Channel 接口的定义如下,其中定义了两个基础方法:
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+ **isOpen()**:判断当前 Channel 是否处于打开状态;
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+ **close()**:关闭当前 Channel 。Channel 关闭后,就不能在其上再进行任何 IO 操作,否则将抛出 ClosedChannelException 异常。
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```java
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public interface Channel extends Closeable {
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public boolean isOpen();
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public void close() throws IOException;
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}
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```
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对于常见的文件操作和网络操作都可以直接获取到其对应的 Channel:
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```java
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// 获取serverSocketChannel
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ServerSocket serverSocket = new ServerSocket(8888);
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ServerSocketChannel serverSocketChannel = serverSocket.getChannel();
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// 获取SocketChannel
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Socket socket = new Socket("127.0.0.1", 8888);
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SocketChannel socketChannel = socket.getChannel();
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// 获取FileChannel
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FileInputStream fileInputStream = new FileInputStream(new File("path"));
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FileChannel fileChannel = fileInputStream.getChannel();
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```
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### 3.2 文件通道
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FileChannel 是一个连接到文件的通道,通过该通道可以完成文件的读写。另外 FileChannel 无法设置为非阻塞模式,因为对文件读写操作设置非阻塞并没有什么意义。FileChannel 的使用示例如下:
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```java
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// 示例:文件拷贝
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try {
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FileInputStream inputStream = new FileInputStream(new File("D:\\a.png"));
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FileOutputStream outputStream = new FileOutputStream(new File("D:\\b.png"));
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FileChannel inChannel = inputStream.getChannel();
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FileChannel outChannel = outputStream.getChannel();
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ByteBuffer buffer = ByteBuffer.allocate(256);
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// 从输入channel中读取数据到buffer中
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while (inChannel.read(buffer) > 0) {
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// 由写模式切换到读模式
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buffer.flip();
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while (buffer.hasRemaining()) {
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//将buffer中的数据写出到输出channel
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outChannel.write(buffer);
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}
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buffer.clear();
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}
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inputStream.close();
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outputStream.close();
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} catch (IOException e) {
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e.printStackTrace();
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}
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```
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这里的最后我们只需要关闭 Stream 即可,其上的 Channel 也会被关闭,源码如下:
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```java
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public void close() throws IOException {
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synchronized (closeLock) {
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if (closed) {
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return;
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}
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closed = true;
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}
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// 如果channel不为空,则关闭
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if (channel != null) {
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channel.close();
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}
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fd.closeAll(new Closeable() {
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public void close() throws IOException {
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close0();
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}
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});
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}
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```
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### 3.3 Channel To Channel
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在 Java NIO 中,如果两个 Channel 中有一个是 FileChannel,那么可以直接将数据从一个 Channel 传输到另外一个 Channel:
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```java
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// 将该通道上的数据直接传送到目标通道
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transferTo(long position, long count, WritableByteChannel target) ;
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// 将原通道上的数据直接传送到该通道
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transferFrom(ReadableByteChannel src, long position, long count)
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```
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还是以文件拷贝为例,使用示例如下:
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```java
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try {
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FileInputStream inputStream = new FileInputStream(new File("D:\\a.png"));
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FileOutputStream outputStream = new FileOutputStream(new File("D:\\b.png"));
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FileChannel inChannel = inputStream.getChannel();
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FileChannel outChannel = outputStream.getChannel();
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inChannel.transferTo(0,inChannel.size(),outChannel); //使用transferTo实现
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// outChannel.transferFrom(inChannel, 0, inChannel.size()); //使用transferFrom实现
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inputStream.close();
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outputStream.close();
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} catch (IOException e) {
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e.printStackTrace();
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}
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```
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### 3.4 Scatter/Gather
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Java NIO 支持 scatter 和 gather 操作:
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- **分散 (scatter)**:把 Channel 中的数据依次写入到多个 Buffer 上。示例如下:
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|
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```java
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ByteBuffer buffer01 = ByteBuffer.allocate(32);
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ByteBuffer buffer02 = ByteBuffer.allocate(64);
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ByteBuffer buffer03 = ByteBuffer.allocate(128);
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ByteBuffer[] buffers = new ByteBuffer[]{buffer01, buffer02, buffer03};
|
||
fileInputStream.getChannel().read(buffers);
|
||
```
|
||
|
||
此时 Channel 中的数据会依次写入到 Buffer01, Buffer02, Buffer03 上。Scatter 通常用于固定长度数据的处理,假设一个数据单元由 header,body,footer 三部分组成,并且每部分的长度都是固定的,此时通过 Scatter 操作,每一组数据的 header,body,footer 都会分别固定地写到 Buffer01, Buffer02, Buffer03 上,此时就可以对每个 Buffer 应用不同的处理逻辑:
|
||
|
||
<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/nio_scatter.png"/> </div>
|
||
|
||
|
||
+ **聚集 (gather)**:将多个 Buffer 中的数据依次写入到同一个 Channel 上。示例如下:
|
||
|
||
```java
|
||
ByteBuffer buffer01 = ByteBuffer.allocate(32);
|
||
ByteBuffer buffer02 = ByteBuffer.allocate(64);
|
||
ByteBuffer buffer03 = ByteBuffer.allocate(128);
|
||
|
||
ByteBuffer[] buffers = new ByteBuffer[]{buffer01, buffer02, buffer03};
|
||
fileInputStream.getChannel().read(buffers);
|
||
```
|
||
|
||
<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/nio_gather.png"/> </div>
|
||
|
||
|
||
### 3.5 Pipe
|
||
|
||
Java NIO 还提供了 Pipe 管道用于在不同线程之间传递数据:
|
||
|
||
<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/nio_pipe.png"/> </div>
|
||
|
||
|
||
Pipe 管道可以通过 Pipe 类的静态方法 `open()` 来创建:
|
||
|
||
```java
|
||
Pipe pipe = Pipe.open();
|
||
```
|
||
|
||
创建完成后可以通过其 `sink()` 和 `source()` 方法来创建对应的 SinkChannel 和 SourceChannel:
|
||
|
||
```java
|
||
Pipe.SinkChannel sinkChannel = pipe.sink();
|
||
Pipe.SourceChannel sourceChannel = pipe.source();
|
||
```
|
||
|
||
SinkChannel 和 SourceChannel 的使用与基本的 Channel 类似,示例如下:
|
||
|
||
```java
|
||
Pipe pipe = Pipe.open();
|
||
new Thread(() -> {
|
||
try {
|
||
Pipe.SinkChannel sink = pipe.sink();
|
||
ByteBuffer buffer = ByteBuffer.allocate(1024);
|
||
buffer.put("HelloWorld".getBytes());
|
||
buffer.flip();
|
||
while (buffer.hasRemaining()) {
|
||
// 将数据写入SinkChannel
|
||
sink.write(buffer);
|
||
}
|
||
sink.close();
|
||
} catch (IOException e) {
|
||
e.printStackTrace();
|
||
}
|
||
}).start();
|
||
new Thread(() -> {
|
||
try {
|
||
Pipe.SourceChannel source = pipe.source();
|
||
ByteBuffer buffer = ByteBuffer.allocate(1024);
|
||
// 读取SourceChannel中的数据
|
||
while (source.read(buffer) > 0) {
|
||
buffer.flip();
|
||
while (buffer.hasRemaining()) {
|
||
System.out.print((char) buffer.get()); //输出:HelloWorld
|
||
}
|
||
buffer.clear();
|
||
}
|
||
source.close();
|
||
} catch (IOException e) {
|
||
e.printStackTrace();
|
||
}
|
||
}).start();
|
||
```
|
||
|
||
|
||
|
||
## 四、Selector
|
||
|
||
### 4.1 创建选择器
|
||
|
||
想要创建一个选择器,可以通过 Selector 类的静态方法 `open()` 来实现:
|
||
|
||
```java
|
||
Selector selector = Selector.open();
|
||
```
|
||
|
||
### 4.2 注册通道
|
||
|
||
之后须要通过 `register()` 方法将 Channel 注册到 Selector 上,示例如下:
|
||
|
||
```java
|
||
// 创建ServerSocketChannel
|
||
ServerSocketChannel serverChannel = ServerSocketChannel.open();
|
||
// 与 Selector一起使用的Channel必须处于非阻塞模式下
|
||
serverChannel.configureBlocking(false);
|
||
serverChannel.bind(new InetSocketAddress(hostname, port));
|
||
|
||
// 注册监听CONNECT事件
|
||
serverChannel.register(selector, SelectionKey.OP_ACCEPT);
|
||
```
|
||
|
||
`register()` 方法的第二个参数表示需要监听的事件,它有以下四个可选值:
|
||
|
||
```java
|
||
//读取事件
|
||
public static final int OP_READ = 1 << 0;
|
||
//写入事件
|
||
public static final int OP_WRITE = 1 << 2;
|
||
//连接事件
|
||
public static final int OP_CONNECT = 1 << 3;
|
||
//接受连接事件
|
||
public static final int OP_ACCEPT = 1 << 4;
|
||
```
|
||
|
||
如果你需要监听多个事件,可以使用位操作符进行连接:
|
||
|
||
```java
|
||
int interestSet = SelectionKey.OP_READ | SelectionKey.OP_WRITE;
|
||
```
|
||
|
||
除此之外,你还可以在注册时通过调用 register 的另外一个重载方法来指定附加信息:
|
||
|
||
```java
|
||
register(Selector sel, int ops, Object att)
|
||
```
|
||
|
||
这个附加信息可以在事件触发时通过 SelectionKey 对象再次得到。
|
||
|
||
### 4.3 select
|
||
|
||
当你在 Selector 上注册好通道后,就可以使用 `select()` 方法来获取处于就绪状态的事件的集合。示例如下:
|
||
|
||
```java
|
||
int select = selector.select();
|
||
```
|
||
|
||
select 有以下三个重载方法:
|
||
|
||
+ **select()**:持续阻塞,直到至少有一个通道在其注册的事件上处于就绪状态;
|
||
+ **select(long timeout)**:与 `select()` 类似,但最长只阻塞 timout 毫秒;
|
||
+ **selectNow()**:不会阻塞,如果不存在就绪事件,则直接返回 0。
|
||
|
||
需要注意的是如果是 Ready 操作集发生了变化,select 操作的返回值也可能是 0。这意味着如果某个通道注册的是 `OP_READ` 事件,那么该通道在第一次收到消息时,select 操作返回的值是 1;但是之后收到消息时,select 的返回值却可能是 0。因此在循环获取消息时,对于 select 返回值的判断应该加上为 0 的情况:
|
||
|
||
```java
|
||
// 如果选择器上存在就绪事件,则进行处理
|
||
while (selector.select() >= 0) {
|
||
....
|
||
}
|
||
```
|
||
|
||
### 4.4 SelectionKey
|
||
|
||
当注册的事件处于就绪状态时,可以通过 Selector 的 `selectedKeys()` 方法来获取处于就绪状态的事件信息:
|
||
|
||
```java
|
||
Set<SelectionKey> selectionKeys = selector.selectedKeys();
|
||
```
|
||
|
||
其返回的是 SelectionKey 的集合,SelectionKey 是对多个属性的综合封装:
|
||
|
||
```java
|
||
public abstract class SelectionKey {
|
||
|
||
// SelectionKey对应的channel
|
||
public abstract SelectableChannel channel();
|
||
|
||
// SelectionKey对应的选择器
|
||
public abstract Selector selector();
|
||
|
||
// 当前SelectionKey是否有效
|
||
public abstract boolean isValid();
|
||
|
||
// 取消channel在selector上注册的事件
|
||
public abstract void cancel();
|
||
|
||
// 当前channel注册的事件的合集
|
||
public abstract int interestOps();
|
||
|
||
// 当前channel是否对指定的事件感兴趣
|
||
public abstract SelectionKey interestOps(int ops);
|
||
|
||
// 处于就绪状态的事件的合集
|
||
public abstract int readyOps();
|
||
|
||
// Read事件是否就绪
|
||
public final boolean isReadable() {return (readyOps() & OP_READ) != 0;}
|
||
|
||
// Write事件是否就绪
|
||
public final boolean isWritable() {return (readyOps() & OP_WRITE) != 0;}
|
||
|
||
// Connect事件是否就绪
|
||
public final boolean isConnectable() {return (readyOps() & OP_CONNECT) != 0;}
|
||
|
||
// Accept事件是否就绪
|
||
public final boolean isAcceptable() {return (readyOps() & OP_ACCEPT) != 0;}
|
||
|
||
// 为SelectionKey指定附加属性,也可以在注册时通过register方法指定
|
||
public final Object attach(Object ob) {return attachmentUpdater.getAndSet(this, ob);}
|
||
|
||
// 获取附加属性
|
||
public final Object attachment() { return attachment;}
|
||
|
||
}
|
||
```
|
||
|
||
|
||
|
||
## 五、聊天室实例
|
||
|
||
下面以一个群聊的聊天室为例,来展示 Java NIO 三大组件的综合使用,效果如下:
|
||
|
||
<div align="center"> <img src="https://gitee.com/heibaiying/Full-Stack-Notes/raw/master/pictures/nio_chat_group.png"/> </div>
|
||
|
||
|
||
|
||
|
||
### 5.1 群聊服务器
|
||
|
||
群聊服务器的实现如下:
|
||
|
||
```java
|
||
package chat;
|
||
|
||
import java.io.IOException;
|
||
import java.net.InetSocketAddress;
|
||
import java.nio.ByteBuffer;
|
||
import java.nio.channels.*;
|
||
import java.nio.charset.StandardCharsets;
|
||
import java.util.Set;
|
||
|
||
public class ChatServer {
|
||
|
||
private String hostname;
|
||
private int port;
|
||
private Selector selector;
|
||
private final ByteBuffer rBuffer = ByteBuffer.allocate(1024);
|
||
private final ByteBuffer wBuffer = ByteBuffer.allocate(1024);
|
||
|
||
ChatServer(int port) {
|
||
this("127.0.0.1", port);
|
||
}
|
||
|
||
ChatServer(String hostname, int port) {
|
||
this.hostname = hostname;
|
||
this.port = port;
|
||
}
|
||
|
||
public void start() {
|
||
try {
|
||
// 创建ServerSocketChannel
|
||
ServerSocketChannel serverChannel = ServerSocketChannel.open();
|
||
// 设置为非阻塞模式
|
||
serverChannel.configureBlocking(false);
|
||
serverChannel.bind(new InetSocketAddress(hostname, port));
|
||
|
||
// 创建selector
|
||
selector = Selector.open();
|
||
// 注册监听CONNECT事件
|
||
serverChannel.register(selector, SelectionKey.OP_ACCEPT);
|
||
|
||
// 持续调用select()
|
||
while (true) {
|
||
selector.select();
|
||
Set<SelectionKey> selectionKeys = selector.selectedKeys();
|
||
for (SelectionKey selectionKey : selectionKeys) {
|
||
// 处理Accept事件
|
||
if (selectionKey.isAcceptable()) {
|
||
// 获取ServerSocketChannel
|
||
ServerSocketChannel server = (ServerSocketChannel) selectionKey.channel();
|
||
// 通过ServerSocketChannel获取SocketChannel
|
||
SocketChannel clientChannel = server.accept();
|
||
clientChannel.configureBlocking(false);
|
||
// 注册Read事件
|
||
clientChannel.register(selector, SelectionKey.OP_READ);
|
||
System.out.println("欢迎" + clientChannel.socket().getPort() + "加入聊天室!");
|
||
// 处理Readable事件
|
||
} else if (selectionKey.isReadable()) {
|
||
handleMessage(selectionKey);
|
||
}
|
||
}
|
||
selectionKeys.clear();
|
||
}
|
||
|
||
} catch (IOException e) {
|
||
e.printStackTrace();
|
||
} finally {
|
||
// 关闭selector后,与之相关的所有资源都会被释放
|
||
try {
|
||
selector.close();
|
||
} catch (IOException e) {
|
||
e.printStackTrace();
|
||
}
|
||
}
|
||
}
|
||
|
||
/**
|
||
* 处理客户端消息
|
||
*
|
||
* @param selectionKey 处于Read状态的SelectionKey
|
||
*/
|
||
private void handleMessage(SelectionKey selectionKey) {
|
||
SocketChannel clientChannel = (SocketChannel) selectionKey.channel();
|
||
try {
|
||
// 获取来自客户端的消息
|
||
StringBuilder buffer = new StringBuilder();
|
||
while (clientChannel.read(rBuffer) > 0) {
|
||
rBuffer.flip();
|
||
buffer.append(StandardCharsets.UTF_8.decode(rBuffer));
|
||
rBuffer.clear();
|
||
}
|
||
String msg = buffer.toString();
|
||
// 将消息发送给其他客户端
|
||
broadcastMessage(clientChannel, msg);
|
||
} catch (IOException e) {
|
||
// 该异常由clientChannel.read(rBuffer)方法抛出,如果出现该异常,则说明clientChannel已经关闭
|
||
// 此时需要调用cancel()取消注册在selector上的事件
|
||
selectionKey.cancel();
|
||
// 在多线程环境下,如果另一个线程正在阻塞地调用select(),因为事件集已经改变,
|
||
// 因此需要通过wakeup()让其立刻返回并重新select()
|
||
selector.wakeup();
|
||
System.out.println("用户" + clientChannel.socket().getPort() + "退出聊天室!");
|
||
}
|
||
}
|
||
|
||
/**
|
||
* 将客户端发来的消息广播给其他客户端
|
||
*
|
||
* @param clientChannel 消息源
|
||
* @param msg 消息
|
||
*/
|
||
private void broadcastMessage(SocketChannel clientChannel, String msg) {
|
||
try {
|
||
// 遍历当前selector上所有channel
|
||
for (SelectionKey selectionKey : selector.keys()) {
|
||
SelectableChannel channel = selectionKey.channel();
|
||
// 消息不需要转发给ServerSocketChannel和当前客户端自己
|
||
if (selectionKey.isValid() && !(channel instanceof ServerSocketChannel)
|
||
&& !channel.equals(clientChannel)) {
|
||
SocketChannel otherClient = (SocketChannel) channel;
|
||
wBuffer.put(("用户" + clientChannel.socket().getPort() + ": " + msg).getBytes());
|
||
while (wBuffer.hasRemaining()) {
|
||
wBuffer.flip();
|
||
otherClient.write(wBuffer);
|
||
}
|
||
wBuffer.clear();
|
||
}
|
||
}
|
||
} catch (IOException e) {
|
||
e.printStackTrace();
|
||
}
|
||
|
||
}
|
||
|
||
public static void main(String[] args) {
|
||
new ChatServer(8888).start();
|
||
}
|
||
}
|
||
```
|
||
|
||
### 5.2 客户端实现
|
||
|
||
客户端的实现如下:
|
||
|
||
```java
|
||
package chat;
|
||
|
||
import java.io.IOException;
|
||
import java.net.InetSocketAddress;
|
||
import java.nio.ByteBuffer;
|
||
import java.nio.channels.ClosedSelectorException;
|
||
import java.nio.channels.SelectionKey;
|
||
import java.nio.channels.Selector;
|
||
import java.nio.channels.SocketChannel;
|
||
import java.nio.charset.StandardCharsets;
|
||
import java.util.Scanner;
|
||
import java.util.Set;
|
||
|
||
public class ChatClient {
|
||
|
||
private String hostname;
|
||
private int port;
|
||
private Selector selector;
|
||
private final ByteBuffer rBuffer = ByteBuffer.allocate(1024);
|
||
private final ByteBuffer wBuffer = ByteBuffer.allocate(1024);
|
||
|
||
ChatClient(String hostname, int port) {
|
||
this.hostname = hostname;
|
||
this.port = port;
|
||
}
|
||
|
||
public void start() {
|
||
try {
|
||
// 创建SocketChannel
|
||
SocketChannel socketChannel = SocketChannel.open();
|
||
socketChannel.configureBlocking(false);
|
||
socketChannel.connect(new InetSocketAddress(hostname, port));
|
||
|
||
// 创建selector
|
||
selector = Selector.open();
|
||
// 注册监听CONNECT事件
|
||
socketChannel.register(selector, SelectionKey.OP_CONNECT);
|
||
|
||
// 持续调用select
|
||
while (true) {
|
||
selector.select();
|
||
Set<SelectionKey> selectionKeys = selector.selectedKeys();
|
||
for (SelectionKey selectionKey : selectionKeys) {
|
||
// 处理Connect事件
|
||
if (selectionKey.isConnectable()) {
|
||
SocketChannel clientChannel = (SocketChannel) selectionKey.channel();
|
||
// 有可能正处于连接中的状态
|
||
if (clientChannel.isConnectionPending()) {
|
||
// 等待连接完成
|
||
clientChannel.finishConnect();
|
||
// 开始监听用户输入
|
||
inputListening(clientChannel);
|
||
// 为clientChannel注册上Read
|
||
clientChannel.register(selector, SelectionKey.OP_READ);
|
||
System.out.println("尊敬的用户" + clientChannel.socket().getLocalPort()
|
||
+ ", 你已成功加入群聊!");
|
||
}
|
||
// 处理Read事件
|
||
} else if (selectionKey.isReadable()) {
|
||
handleMessage(selectionKey);
|
||
}
|
||
}
|
||
}
|
||
} catch (ClosedSelectorException e) {
|
||
// 主动关闭客户端,不做任何处理
|
||
} catch (IOException e) {
|
||
e.printStackTrace();
|
||
} finally {
|
||
try {
|
||
selector.close();
|
||
} catch (IOException e) {
|
||
e.printStackTrace();
|
||
}
|
||
}
|
||
}
|
||
|
||
/**
|
||
* 监听用户来自控制台的输入
|
||
*
|
||
* @param clientChannel 客户端Channel
|
||
*/
|
||
private void inputListening(SocketChannel clientChannel) {
|
||
// 要持续监听用户输入,但又不能阻塞主线程,所以需要一个单独的线程来完成
|
||
new Thread(() -> {
|
||
Scanner scanner = new Scanner(System.in);
|
||
try {
|
||
while (scanner.hasNextLine()) {
|
||
String input = scanner.nextLine();
|
||
if (!input.isEmpty()) {
|
||
if ("exit".equals(input)) {
|
||
selector.close();
|
||
return;
|
||
}
|
||
wBuffer.put(input.getBytes());
|
||
wBuffer.flip();
|
||
while (wBuffer.hasRemaining()) {
|
||
clientChannel.write(wBuffer);
|
||
}
|
||
wBuffer.clear();
|
||
}
|
||
}
|
||
} catch (IOException e) {
|
||
e.printStackTrace();
|
||
}
|
||
}).start();
|
||
}
|
||
|
||
/**
|
||
* 处理来自其他客户端的消息
|
||
*
|
||
* @param selectionKey 处于Read状态的selectionKey
|
||
*/
|
||
private void handleMessage(SelectionKey selectionKey) {
|
||
try {
|
||
SocketChannel channel = (SocketChannel) selectionKey.channel();
|
||
StringBuilder buffer = new StringBuilder();
|
||
while (channel.read(rBuffer) > 0) {
|
||
rBuffer.flip();
|
||
buffer.append(StandardCharsets.UTF_8.decode(rBuffer));
|
||
rBuffer.clear();
|
||
}
|
||
System.out.println(buffer.toString());
|
||
} catch (IOException e) {
|
||
selectionKey.cancel();
|
||
selector.wakeup();
|
||
System.out.println("聊天室服务器已关闭!");
|
||
}
|
||
}
|
||
|
||
|
||
public static void main(String[] args) {
|
||
new ChatClient("127.0.0.1", 8888).start();
|
||
}
|
||
}
|
||
```
|
||
|
||
|
||
|
||
## 参考资料
|
||
|
||
+ [Ron Hitchens . Java NIO . O'Reilly Media . 2002-08-15](https://book.douban.com/subject/1433583/)
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+ [Java NIO Tutorial](http://tutorials.jenkov.com/java-nio/index.html)
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+ [一文读懂 Java NIO 和 IO 的不同](https://baijiahao.baidu.com/s?id=1632673729522644150&wfr=spider&for=pc)
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