Files
Claude-Code-Workflow/.codex/skills/ccw-loop/phases/actions/action-menu.md
catlog22 2fb1d1243c feat: prioritize user config, do not merge default tools
Changed loadClaudeCliTools() to only load tools explicitly defined
in user config. Previously, DEFAULT_TOOLS_CONFIG.tools was spread
before user tools, causing all default tools to be loaded even if
not present in user config.

User config now has complete control over which tools are loaded.
2026-01-22 23:37:42 +08:00

206 lines
4.8 KiB
Markdown

# Action: MENU
Display interactive action menu for user selection.
## Purpose
- Show current state summary
- Display available actions
- Wait for user selection
- Return selected action
## Preconditions
- [ ] state.status === 'running'
- [ ] state.skill_state !== null
- [ ] mode === 'interactive'
## Execution Steps
### Step 1: Verify Control Signals
```javascript
const state = JSON.parse(Read(`.workflow/.loop/${loopId}.json`))
if (state.status !== 'running') {
return {
action: 'MENU',
status: 'failed',
message: `Cannot show menu: status is ${state.status}`,
next_action: state.status === 'paused' ? 'PAUSED' : 'STOPPED'
}
}
```
### Step 2: Generate Status Summary
```javascript
// Development progress
const developProgress = state.skill_state.develop.total > 0
? `${state.skill_state.develop.completed}/${state.skill_state.develop.total} (${((state.skill_state.develop.completed / state.skill_state.develop.total) * 100).toFixed(0)}%)`
: 'Not started'
// Debug status
const debugStatus = state.skill_state.debug.confirmed_hypothesis
? 'Root cause found'
: state.skill_state.debug.iteration > 0
? `Iteration ${state.skill_state.debug.iteration}`
: 'Not started'
// Validation status
const validateStatus = state.skill_state.validate.passed
? 'PASSED'
: state.skill_state.validate.test_results.length > 0
? `FAILED (${state.skill_state.validate.failed_tests.length} failures)`
: 'Not run'
```
### Step 3: Display Menu
```javascript
const menuDisplay = `
================================================================
CCW Loop - ${loopId}
================================================================
Task: ${state.description}
Iteration: ${state.current_iteration}
+-----------------------------------------------------+
| Phase | Status |
+-----------------------------------------------------+
| Develop | ${developProgress.padEnd(35)}|
| Debug | ${debugStatus.padEnd(35)}|
| Validate | ${validateStatus.padEnd(35)}|
+-----------------------------------------------------+
================================================================
MENU_OPTIONS:
1. [develop] Continue Development - ${state.skill_state.develop.total - state.skill_state.develop.completed} tasks pending
2. [debug] Start Debugging - ${debugStatus}
3. [validate] Run Validation - ${validateStatus}
4. [status] View Detailed Status
5. [complete] Complete Loop
6. [exit] Exit (save and quit)
`
console.log(menuDisplay)
```
## Output Format
```
ACTION_RESULT:
- action: MENU
- status: success
- message: ${menuDisplay}
MENU_OPTIONS:
1. [develop] Continue Development - {N} tasks pending
2. [debug] Start Debugging - {status}
3. [validate] Run Validation - {status}
4. [status] View Detailed Status
5. [complete] Complete Loop
6. [exit] Exit (save and quit)
NEXT_ACTION_NEEDED: WAITING_INPUT
```
## User Input Handling
When user provides input, orchestrator sends it back via `send_input`:
```javascript
// User selects "develop"
send_input({
id: agent,
message: `
## USER INPUT RECEIVED
Action selected: develop
## EXECUTE SELECTED ACTION
Execute DEVELOP action.
`
})
```
## Status Detail View
If user selects "status":
```javascript
const detailView = `
## Detailed Status
### Development Progress
${Read(`${progressDir}/develop.md`)?.substring(0, 1000) || 'No progress recorded'}
### Debug Status
${state.skill_state.debug.hypotheses.length > 0
? state.skill_state.debug.hypotheses.map(h => ` ${h.id}: ${h.status} - ${h.description.substring(0, 50)}...`).join('\n')
: ' No debugging started'}
### Validation Results
${state.skill_state.validate.test_results.length > 0
? ` Last run: ${state.skill_state.validate.last_run_at}
Pass rate: ${state.skill_state.validate.pass_rate}%`
: ' No validation run yet'}
`
console.log(detailView)
// Return to menu
return {
action: 'MENU',
status: 'success',
message: detailView,
next_action: 'MENU' // Show menu again
}
```
## Exit Handling
If user selects "exit":
```javascript
// Save current state
state.status = 'user_exit'
state.updated_at = getUtc8ISOString()
Write(`.workflow/.loop/${loopId}.json`, JSON.stringify(state, null, 2))
return {
action: 'MENU',
status: 'success',
message: 'Session saved. Use --loop-id to resume.',
next_action: 'COMPLETED'
}
```
## Action Mapping
| User Selection | Next Action |
|----------------|-------------|
| develop | DEVELOP |
| debug | DEBUG |
| validate | VALIDATE |
| status | MENU (after showing details) |
| complete | COMPLETE |
| exit | COMPLETED (save and exit) |
## Error Handling
| Error Type | Recovery |
|------------|----------|
| Invalid selection | Show menu again |
| User cancels | Return to menu |
## Next Actions
Based on user selection - forwarded via `send_input` by orchestrator.